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TMC Player Reviews: STAR WARS: AGE OF ALLIANCES


Review Submitted By: GarGar
Author Status: Player
Started on STAR WARS: AGE OF ALLIANCES: Approximately July, 2002
Submission Date: Dec 30, 2006
TMC Listing: STAR WARS: AGE OF ALLIANCES

The following review is the opinion of the review's author [GarGar] and in no way represents the opinions of this website or its staff.

Star Wars: Age of Alliances, it's a great game. Great mechanics,
great roleplay, great set-up. When it comes to a Star Wars text based
roleplaying game, Age of Alliances is top notch truly. Most of the
players are certainly adequate roleplaying partners to invest some of
your life with.

But...yes, there's always that but...
Favoritism is a problem amongst the staff. Cross the wrong person,
and you'll be watching on glass atop a cracking, iced over lake with
a dragonsnake beneath you.

Story arcs sometimes take longer than they should to be completed,
something that could span the time of two weeks takes two or more
months because the staff gets distracted with their own 'side
projects', namely for their own characters. That's if the story is
even completed because the staff member didn't lose steam after only
a few scenes.

The playerbase isn't as 'aged', 'experienced', and 'tried and
true' like the game boasts to be. They're mostly new to the game,
that is not veteran players of that specific game who have been there
for 1+ years. They're new people that found the game just like
yourself, reading one of these reviews. Some have stayed, some have
gone. I am somewhere in between. The roleplay and the players make the
game at least partially tolerable, while the staff makes the game
quite uncomfortable.

The motto of the staff is: 'This isn't a democracy, it's a
dictatorship'. In my humble opinion, this is hardly the attitude to
have toward a game you create for a collection of other people to come
together and enjoy a fun, thematic adventure away from real life.
Perhaps if the staff wasn't as distracted by dating players in and
out of the game, the true focus of the Star Wars universe could be
grasped once again.

Overall, this is a good game, but it definitely has a lot of wrinkles
which need to be beat out, ironed out, and then beat out some more.
I'd give it a 7/10. Or 1 1/4 thumbs up. Three stars. However you look
at it. Give the game a shot if you're a stalwart gamer and can take
the best of the worst. Otherwise, seek out a new game or genre.


Submit Comments About this Review


Comment Submitted By: Cujo - SW:AoA Headwiz
Author Status: Staff member
Started on STAR WARS: AGE OF ALLIANCES: I created the game.
Submission Date: Jan 11, 2007

(The following review comment is the opinion of the comment's author [Cujo - SW:AoA Headwiz] and in no way represents the opinions of this website or its staff).

I respond to negative reviews on this site because I feel it is
necessary to remind people who read them that all it takes is 'one'
disgruntled player to write a negative review and 'claim' anything
they wish in order to dissuade people from trying the MUSH out.

The fact of the matter is is that what the above review states is
mostly all stereoptypical and cliche negativities that offer up no
viable examples to back them up. If you look at the review, you'll
see that its all just wild claims, the kind that are predictable and
easily written about a MUSH.

It is all perspective, one's personal perspective on their time
spent on the game in the end, that creates one's 'review' of it.
But, I disagree with a majority of this reviewer's writings because I
do not believe them to be based in reality, but based in biased
negativity for whatever reason(s). I do not know who posted this, and
though it is not flamingly mean, it is overall negative and I hope it
does not turn one off from trying SW:AoA out. We are a -FAIR- game and
our motto is in fact...

'Treat Star Wars with respect. Treat players with respect. Have.
Fun.'

I hope you come and try to find that out for yourself and ignore the
cliches of this reviewer's rant.

Alex H. 'Cujo' SW:AoA Headwiz