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TMC Player Reviews: Realms of Despair


Review Submitted By: Romani de Carpathia
Author Status: Player and staff member
Started on Realms of Despair: 1995
Submission Date: Aug 14, 2006
TMC Listing: Realms of Despair

The following review is the opinion of the review's author [Romani de Carpathia] and in no way represents the opinions of this website or its staff.

The Realms of Despair is looking for citizens to inhabit the various
cities, towns, burrows, mountains, deserts, plains, and forests of the
world. The Realms of Despair is a world where there is much to offer
from the peaceful players who seek to gain riches and battle against
the evils or goods within the world and the player killers who hunt
the others of their kind.

The races of the land include human, dwarf, elf, halfling, pixie,
half-troll, half-ogre, half-orcs, gith, sea-elf, drow, gnome, and the
ever rare lizardmen. Each of these races has their own hometown and
individual form of government. As it stands now the elves control a
large portion of the world's rp, with almost twenty percent of the
world's population. The heavier races are seeking to overturn the
elven influence by creating massive armies while the smaller races vie
for control as well, some through shadier means.

The Realms of Despair has eight different orders, ranging in types
from running orders, magic users, evil, good, and to roleplay. There
are four different deadly clans, which are in constant war with each
other. Within the Realms there are twelve different classes available:
mage, cleric, thief, warrior, vampire, druid, ranger, augurer,
paladin, nephandi, fathomer, bladesinger (pk only), and barbarian.

In the northern plains of the land the Barbarians have taken control
with their various bands warring against each other, a few lone
outcasts from their bands have made it to the civilized world much to
the dismay of their band and warlord.

With over a hundred and fifty areas to explore, quests run on almost
a daily basis and an entire world as your playground the character you
create will provide years of medieval fantasy enjoyment. We hope that
you will give our world a try, many of our players have been here for
more than five years, and others still for more than ten. While many
try to duplicate the world where SMAUG was created, this is the
original, and the evolution of the code-base that is forever changing
based on our player input and ideas.

Come join our world, become part of our community, and perhaps we
will see you at our next annual reunion.

Romani 
Nation's Advisor 
Deity of Sanctus Irae 
Visionary Consortium

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