Review Submitted By: Locke
Author Status: Staff member
Started on Star Wars: Fate of The Republic: 3 or 4 years ago
Submission Date: Aug 6, 2006
TMC Listing: Star Wars: Fate of The Republic
The following review is the opinion of the review's author [Locke]
and in no way represents the opinions of this website or its staff.
This game has long been my favorite to play, even after having played
some of the best I've seen in all my time MUDing. I started out here
playing a very lost slicer by the name of Locke, and stole ships with
a small crew onboard the CEC Hammerhead Fast Transport we called the
Gaia.
As much fun as this was (and it was awesome) I later decided to try
my luck at being a pilot and liked that just as much. I went on to try
many different classes and types of characters, until the beginning of
Summer 2006, when the game closed for 2 months worth of renovations. I
was there for those two months, and I worked with the most dedicated
MUD staff I've ever seen, building to help make the huge galaxy of
FotR.
Nowadays nearly anyone you talk to who has ever really given this
game a try will agree to say it is the best Star Wars based MUD they
have played. It features everything from a custom tiered level system
to a player driven quest system to enhance player interaction rather
than having everyone just fend for themselves.
If you are going to give anything a try, FotR is the place to go. I
remember even now the welcome I got when I first came into the game,
unlike the many other games where I ended up feeling left out by the
community. I was able to create my character, create a personality,
and actually feel like it wasn't time wasted; it was was an extremely
lucky find.