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TMC Player Reviews: Discworld


Review Submitted By: Charasan
Author Status: Player
Started on Discworld: Feb, 2006
Submission Date: Mar 24, 2006
TMC Listing: Discworld

The following review is the opinion of the review's author [Charasan] and in no way represents the opinions of this website or its staff.

I've tried Discworld on again and off again for years, but only very
recently really gotten into it.  What can I say, Discworld is a game
so varied and vast that its longevity isn't really surprising.  It
easily has one of the largest worlds I've ever seen in a Mud, and 
Ankh-Morpork alone one could spend over a month exploring and still 
find something new every day.

Each guild in the game that players will eventually join (Warrior, 
Thief, Assassin, Priest, Wizard, Witch) has a different game play 
dynamic to it...each guild is like playing a whole new game almost, 
there are such vast differences.

What makes the Disc different from a large portion of Muds out there 
is the fact that Discworld is 100% skill-based.  How good your skills 
are determine how good of a fighter/priest/wizard you are.  And it 
works.  The taskmaster system for skills, I love.

Sadly, all this is hurt badly by the one thing most apparent to most 
people who even play the game for 5 minutes.  And that is Discworld 
suffers from being quite possibly the laggiest Mud I've ever played.  
And it's not just location, from people I've polled on the subject.  
Everyone seems to suffer from it, at times it feels like playing a mud 
in perpetual slow-motion.  And Discworld also suffers from very 
frequent crashes, several a day usually (it just went down as I 
started writing this, as a matter of fact).  Which is sad.  A little 
more stability and a faster connection, and I could easily see 
Discworld being the #1 mud around.

Don't get me wrong, I'm still hooked (3 different characters for 
whatever mood I'm in).  However, I only feel it fair to point out the 
downsides as well as the upsides to people considering giving Great 
A'tuin's burden a shot.

Submit Comments About this Review


Comment Submitted By: Kefka
Author Status: Player
Started on Discworld: 2002
Submission Date: Feb 3, 2009

(The following review comment is the opinion of the comment's author [Kefka] and in no way represents the opinions of this website or its staff).

Just a quick update on the crashes/lag - The MUD rarely crashes these 
days, with uptimes of a week or more before a scheduled reboot not 
being uncommon.

There is lag at times, but I don't find it noticeably laggier than any
other MUD I've played except during the backup hour - I'm willing to 
put up with that though, as backups of playerfiles are definitely worth
some lag imo :P