Review Submitted By: Ender
Author Status: Player
Started on Edge of Midnight: 07/28/03
Submission Date: Oct 31, 2005
TMC Listing: Edge of Midnight
The following review is the opinion of the review's author [Ender]
and in no way represents the opinions of this website or its staff.
Hello there,
If you've read the discussion board on my promotion
of this place, than kudos to you. It tells you most of
what I'll tell you this day. But if you haven't,
feel free to read it along with this Review.
Edge of Midnight, in my opinion, is one of
the greatest games I've ever played. The best
thing I can say is giving this place a try,
but why? I'll be sure to tell you all about why.
First off, the storyline of Edge of Midnight
begins with a being created of Chaos. His name
is Pyros. As Chaos is a sort of element that
incites suprise, whether it be good or bad,
in whatever it may be. Chaos and madness are
what made this being, so surely you would believe
he's not very sane. In fact, he was so insane that
he created a realm made entirely out of this Chaos.
He molded beings for his amusement, created societies,
and toyed with them. He made the realm merely to turn
it upside-down with his constant meddling. Pyros is
neither a benevolent or heinous immortal. He is merely
one who seeks to fill the void known as his boredom
with the creations of mortals.
The game itself is a DoT code that has and still
is being heavily modified. With a excellent team
of coders and builders, the game itself molds like
chaos and blooms into more than just a game, but a
society. The game itself is known as roleplaying mud,
though if you're into hacking and slashing apart the
most difficult of mobs, this is difinitely a place to
test your skills. With many different races to try,
one places themself in a sea of endless possibilities.
Not only can you hunt, but you can play character of
any race of any choosing, and you only have more say
in where you go from there.
But with so many possibilities, a new person could
easily become lost in the subtle waves of chaos. But,
the game has had such a newbie-friendly playerbase
for years that it rubs off on the next generation.
Help can always be found no matter what time of day it is.
There are currently 3 immortals and a team known as the
nobles, who enforce the guidelines of the game,
award roleplay, and further smooth out the game
in many possible ways. The fun doesn't end there at all
though.
As stated above, the game is user-friendly, hack-and-slash
inclined, roleplay encouraged, but it still has more?
Of course! The game is constantly worked on and new areas
not only for hunting(A term used for slaying mobs to gain
experience points and equipment) but to stage your own
roleplay. One can go in any direction, not just one set
path. You can be vile and twisted or as loving and caring
as a saint for all that you want. The possibilities broaden
as you go.
You may also wonder if the code is stable. Well, I've been
in the game for two years straight. Addicted of course,
but moving on, I've never seen the game crash deliberately.
The code is very solid and is worked on by an excellent team.
Gameplay goes on and on.
And it gets better and better as players are always
respected. Though jokes and mockery is merely a human
trait, this is a paradise and respected as such.
One can come here a newbie and be respected the same
as a veteran. Respect is merely how you make it.
The community always accepts new people and their
new ideas so one's fresh mind never goes to waste in
this game.
In short, you not only learn much from playing this game:
Roleplay, hunting tactics, and many ways to play
different types of character. You also have the
ability to make a difference and change the ever-flowing
stream of chaos. I suggest hack-and-slash players
and expert roleplayers, beginners, anyone who wishes
to join me in the Realm of Midnight.