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TMC Player Reviews: Star Wars: Dark Forces RPG


Review Submitted By: Landulf
Author Status: Player
Started on Star Wars: Dark Forces RPG: A few weeks ago
Submission Date: Jul 1, 2005
TMC Listing: Star Wars: Dark Forces RPG

The following review is the opinion of the review's author [Landulf] and in no way represents the opinions of this website or its staff.

Star Wars: Dark Forces is a great mud that gets less players than it
deserves. Running on a CircleMUD codebase, most new players come on
for a few minutes and leave straight away, due to it's lack of fruity
colours. The truth is about this mud, is that it's features make up
for it's other bad points.

The start may appear hard, but there's often somebody willing to
help a new player. Here is a few of the features I've selected out: -
9 classes (Jedi, Dark Jedi, Shadow Jedi, Outlaw, Soldier, Monk, Scout,
Medics, Spies) - 16 races - perfectly balanced; for every good skill
one class might have, the other will have stuff to make up for it -
Factions (player run) - A Jedi, Dark Jedi, or Shadow Jedi can make
their own lightsaber, searching for parts themselves. - Hundreds of
weapons - Hundreds of eq pieces - Friendly players

Now I can't list every feature this mud offers, but it is a great
mud, and it is a good idea to go there and check it out to see for
yourself. Just one thing. Don't give up straight away, play for a day
at least, it just gets better and better.

eddie.rpg-works.net:5000 (if that address doesn't work try:)
dforces.net:5000 thank you, and please play, it's a great mud but it
may die out without YOUR support.


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