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TMC Player Reviews: Geas


Review Submitted By: Mouse
Author Status: Player
Started on Geas: Three years ago.
Submission Date: May 7, 2005
TMC Listing: Geas

The following review is the opinion of the review's author [Mouse] and in no way represents the opinions of this website or its staff.

I've been playing Geas for about three years now, and I’ve been
continually impressed by how innovative the gameplay is. The world is
totally unique, and has an interesting storyline, which is enhanced by
enforced roleplay.

There is a legal system to govern interactions between characters -
although evil characters often try to circumvent the law. You can play
a wide range of characters, thanks to the broad variety of guilds,
each of which has its own goals and tasks. Beyond the standard
fighting and cleric guilds, there are also craft guilds, where you can
learn special skills to help your character. For example, it’s
possible to skin animals, turn the skins into parchment, and use the
parchment to write books on useful topics. Reading books that others
have written can help you to improve your skills.

Skills are very important in Geas, because it is a classless and
level-less MUD. Raising your skills is how your character becomes more
powerful. The MUD is also learning-by-doing, which means that your
character becomes stronger by concentrating on the things which you
enjoy the most. There are many more possibilities to advance than just
running around in a circuit and killing the same old monsters over and
over again.

For new users who are thinking of trying Geas for the first time,
this is a great time to do it as Geas has recently implemented new
help features for newbies. For example, a newbie-only help channel
makes it easy for new players to get in contact with any of the
friendly players or wizards who have volunteered to answer questions
and help solve technical problems. This makes it easier than ever to
get started in the world of Geas.

Geas is a large world that is growing every day. I highly recommend
stopping by and giving it a try!


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Comment Submitted By: Genesis
Author Status: Player and staff member
Started on Geas: long time ago
Submission Date: Feb 10, 2006

(The following review comment is the opinion of the comment's author [Genesis] and in no way represents the opinions of this website or its staff).

The newbie help systems have advanced greatly. When a new character
is created, he'll go through a tutorial, showing the basic commands
like wearing, removing and getting and putting stuff, moving and so
on.

There's also an advice system: hints on how to play the game roll
into screen slowly. They have really useful hints for a newbie! Also,
the abovementioned newbie line is in use, and wizards actively monitor
it to find newbies in need of help. Sometimes the wizards even check
the new characters as they are created that they're knowing how to
continue the game.

Mouse mentioned newbie helpers. Some of the older players have signed
as Helpers, and they get a message of a new character being created.
Thus, they're able to rush to the help of the newbies. The reaction
towards newbies is really benevolent, but it is true that sometimes
there is a malevolent reaction because of In-Character happenings. You
can't really suggest a Cleric of Death giving you gold coins just
because you're a youngling. *smile*

Some of the monsters in the game act differently on newbies, but not
all. Newbies should be careful on attacking NPCs. As the game is
Roleplay Enforced, you'll get into problems. Especially attacking
where guards is present will surely cause you problems - it does for
even the older players.