Review Submitted By: Blakfyre
Author Status: Player
Started on Legends of the Jedi: Three months ago
Submission Date: Jan 16, 2005
TMC Listing: Legends of the Jedi
The following review is the opinion of the review's author [Blakfyre]
and in no way represents the opinions of this website or its staff.
Legends of the Jedi is a uniquely coded SWR knockoff currently being
(primarily) worked on by Orion. There are several unique things that
recommend this mud, but nothing is there that can overcome the level
of active hostility to new players by both player and immortal alike.
While Orion and Anna, the MUD owners, are both gracious and helpful
to new players, in my brief time playing I was bombasted not only by
players over standard chat channels, but by multiple members of
the 'Roleplaying Council' and by multiple immortals including Don and
Sintaka.
In addition to insults and hostility, I had the misfortune to be
online shortly after an argument when one of the immortals shut down
the chat channels. In my twelve years of mudding, I haven't seen
anything quite like that particular instance, and the chat channels
stayed down for an hour on the first occasion. When asked about it,
the Immortal I spoke to apologized, said they'd forgotten it was off,
and turned it back on. Later in the day, the same thing happened.
And again the next. While in and of itself, this isn't a bad thing,
all immortals in stock SWR have a silence command and can take care
of individual offenders using such a command rather than shutting the
whole channel down, which opens the potential for new players to be
unable to ask questions about the game itself (as I was unable to
do). Later discussions have shown that the majority of the staff is
both hostile toward the playerbase and unsympathetic with new players.
Having said that, the storyline perspectives of the mud as a whole
are interesting; the mud runs a six-month cycle, starting in the Old
Republic, and jumping amongst the canon Star Wars timeline so that
it's players have an opportunity to play in every era. Also, the
clanning system can give rise to some friendships and/or roleplay
opportunities that stock SWR doesn't have. There are several ship
coders, and planet builders that are at work, and much of the
standard skillset in stock SWR has been changed for the better.
In summation: Don't bother with this mud. The hostility of the
players and staff does not make up for the exquisite coding. There
is much that is good here, but there is much that is good elsewhere
without the abuse as well.
Blakfyre
themudreview@yahoo.com