Review Submitted By: Krystalia
Author Status: Player
Started on Cowboy Bebop: Space Cowboy: March 2004
Submission Date: Jun 22, 2004
TMC Listing: Cowboy Bebop: Space Cowboy
The following review is the opinion of the review's author [Krystalia]
and in no way represents the opinions of this website or its staff.
Cowboy Bebop:Space Cowboy is unlike any game I have ever played. You
do not just play this game but you become absorbed. The coding is
always evolving, the roleplaying is multifaceted, and for those who
like to spill a little blood, bounties are always in abundance. Every
game has its ups and downs, but what defines the greatness of a game
is what you remember after you quit. CB:SC never leaves you with a
negative feeling after you log out.
The staff is remarkable. By keeping the staff small and tightknit
each individual effort contributes to running the well-oiled machine.
Spike, our owner, always keeps things fun and relaxed. He may have the
title owner, but in the end people come to think of him as a
confident, friend, and worthy opponent. Our resident coder and
Co-Owner Gatz implements more creative, working code on a weekly basis
than most games hope to get in a month’s time. He keeps the game
interesting, update, and always evolving. Taille is our RolePlaying
immortal. She comes up with global roleplaying games that every
player walks away satisfied from. She blends the perfect amounts of
storyline and good old-fashioned ass kicking to form a quest that
everyone can enjoy and take part in. There are a few more immortals
that work behind the scenes building ships, areas, and objects to keep
the game working and we would be nowhere without them.
Diversity in players in abundant. Every mud will have its “oldbies”
that know the game better than anyone else and at first seem
invincible, but as a new player moves up in knowledge they come to
find that almost everyone is on an equal playing field and no one is
“undefeatable.” This balance is something that is crucial and every
game strives for but one that most do not achieve. CB:SC may not be
perfect, but it is the best balancing I have seen yet and I would not
be over exaggerating if I said that I believe it to be a balance that
is envied.
Clans, ships, hacking, smuggling, bounty hunting, Cowboy Bebop:Space
Cowboy has all of this and more. With a great environment, dedicated
staff, and always interesting players J this is a game worth checking
out. Who knows you might just stick around long enough to see me and
some of the other players go at it in a space battle. ^.^