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TMC Player Reviews: Cowboy Bebop: Space Cowboy


Review Submitted By: Lidia
Author Status: Player
Started on Cowboy Bebop: Space Cowboy: 10/02/04
Submission Date: Apr 17, 2004
TMC Listing: Cowboy Bebop: Space Cowboy

The following review is the opinion of the review's author [Lidia] and in no way represents the opinions of this website or its staff.

After mudding for the past 9 years on everything from stock ROMs to
overdone mushes it was nice to stumble apon CB:SC, a refreshing 
change from what i had been playing. There are alot of things that 
were new to me, from space combat, to the very idea of selling 
enhancement drugs. There is alot of new and interesting changes that
i have not seen elsewhere; from the progressive stat system which 
forces you to stay on top of your character's well being, the ability 
to make your own neat and custom armor, to skills that allow you to 
steal someone else's ship(useful for getting away from the ISSP). The 
combat system takes some getting used to and alot of practice, but is 
well formed and quite solid, it's about skill, not being a munchkin.

Fans of the show will notice the attention to detail paid when it 
comes to player interaction. Not everyone on the mud is good, but 
then again not everyone is a raving psychopath wanting only blood. 
Roleplaying is encouraged and in some places it is enforced.

After many years of playing other muds that didn't quite live up to 
expectations, it is nice to have somewhere I can be happy to play.

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