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TMC Player Reviews: Holomud 2000


Review Submitted By: Kirby
Author Status: Player
Started on Holomud 2000: Ages ago
Submission Date: Apr 5, 2004
TMC Listing: Holomud 2000

The following review is the opinion of the review's author [Kirby] and in no way represents the opinions of this website or its staff.

This is a fantastic MUD.  The environment is very conducive to the
parts of mudding that are really fun: character development and
social interaction.

There aren't any 'bookkeeping' costs to worry about,
eating/drinking/sleeping/saving/etc. so you can focus on the game
play.  Also, your equipment isn't lost when you die, so there's
incentive to keep pushing your boundaries.  It's a little daunting at
first, as there isn't a lot of worthwhile gear you can get on your
own.  Fortunately that's where the social interaction part comes in.
More advanced players are almost always willing to help new people
get started, and either help you get gear, or straight up give it to
you.  (yes, you can ask me for help if you see me on =])  Also, you
will _never_ max out your character - there are always better things
to get.

The mud is a good balance of people, from high school students to
college professors.  There are frequently discussions of life, the
universe and everything, though mostly focusing on the life part of
that.  Also, holo has zones that are hard enough that it strongly
encourages players to group up, fostering interaction.

Last, but hardly least, the World is so huge and varied.  Battle with
dragons, knights of the round table, indiana jones (actually a wax
statue of him, but...) and Father Time himself.  Explore Circe's
Island, or the 100 acre wood.

Hope to see you there.

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