Review Submitted By: U.W.
Author Status: Player
Started on Lost Wishes: 1997
Submission Date: Mar 20, 2004
TMC Listing: Lost Wishes
The following review is the opinion of the review's author [U.W.]
and in no way represents the opinions of this website or its staff.
I started playing LW when it was still a young mud. Since then,
I have watched it really blossom. It's always had a sort of 'family'
atmosphere, with a pretty large faithful following. There are
several different 'chat' lines (guild, rp, highlevel, +you can
make your own) with the main ones being censored of any foul
language (good for kids). All in all, people are friendly and
it's usually pretty easy to get into a party.
When you are new, people will really try to help you out as much as
possible which is a lot more than I can say about some of the other
muds I have played on. If you have questions about areas, or anything
there is also a 'newbie' line (so you will get an answer). There is
also a mudschool which allows players to get acquainted with the mud
and also helps them get some eq and experience. At level 10, you
can join any of the guilds.
The domains are huge, you can always find something to kill or
a quest to complete or someplace new to explore on here. There are
approximately 60 quests (with more coming) and dozens of secrets.
It's obvious that the immortals really put a lot into their work
and care for the mud.
One of the greatest things about LW is the fact that you can 'idea'
things for the place. From objects, to areas, to 'commands', there
is a lot of feedback and interaction between players and immortals.
There're twelve races, and nine guilds, with probably a lot more to
come. I really encourage you to try it out. After all, I've been
here for 7 years, so that should tell you something!