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TMC Player Reviews: Hexahedron


Review Submitted By: Drayvin
Author Status: Player
Started on Hexahedron: Around January 10, 2004
Submission Date: Feb 4, 2004
TMC Listing: Hexahedron

The following review is the opinion of the review's author [Drayvin] and in no way represents the opinions of this website or its staff.

The mud allows for a wide variety of options. You can pursue pk, 
rp, hack'n'slash, relaxation, whatever. What is great about this 
variety is that, it's all balanced as - You earn what you get. If you 
desire to pk, then you earn your stats, you earn your eq, and you are 
worth of pk. If you choose to rp, you earn the respect of the people, 
and you earn the stature you deserve.

This sense of earning does not mean no help is offered. Aid for 
new people is exceedingly abundant. However, once you have 
established a reputation for yourself and you are no longer that new 
guy, the aid is less abundant (though still existant) and one must 
rely on friends they have made in the process.

Another excellent aspect of the mud is the questing. The 
immortals provide a large variety of quests. There are three 
different quest point systems:

Immquest points
Quest points
Trash points

Each of the different points allow for different equipment or 
bonuses. The regular quest points are similar to what most RoM 
mudders are familiar with, the other two systems are fairly unique.

Also the immortals provide a system of tickets. These tickets 
allow immortal gifts basically. They range from mystery prizes to 
double exp turned on to a full spellup...to almost anything.

Last but not least is the mystery bags. More rare than most of 
the other things the immortals do, occasionally mystery bags are 
sold. These bags hold anything at random, ranging from immortal quest 
eq to quest points.

To mention everything unique to this mud would take many pages, 
here I have listed a brief few. The place is definately worth trying 
out. If you do, you might eventually call the place 'home.'

Drayvin


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