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TMC Player Reviews: Star Wars: Fate of The Republic


Review Submitted By: Lasakar
Author Status: Player
Started on Star Wars: Fate of The Republic: September 2003
Submission Date: Feb 2, 2004
TMC Listing: Star Wars: Fate of The Republic

The following review is the opinion of the review's author [Lasakar] and in no way represents the opinions of this website or its staff.

Sorry if my english sounds a little bit strange but it is not my
native language because I am from Germany.

I visit a lot of MUDs and check them out. RitS is one of the two MUDs
I play regularly. It is a Star Wars MUD, so it unnecessary to describe
the story. I have played it since september 2003.

1)The race, class, skill and level system

RitS has alot of races like humans, Twi’leks, Jawas, Trandoshan,
Wookies, droids or even Hutts. Over 30 races. But not all are 
available in the beginning. For some (like droids) you have to 
apply for, because they are more difficult to play.

After the selection of the races you could chooses your class. You
must look which proffesion fits to your race. Like a defel would be a
very good smuggler (they are invisible). At the moment there are 9
classes available (but there are more planned like merchants, scouts
and so on). Here are some examples.

Bounty hunting: The hunter of criminals and all who has a bounty on
their head. They have some real nasty skills: breaking bones, torture,
poisoning weapons, tracking someone and so on. Hunters have to be in
the Guild to develop their skills. That is one of the few points I
don’t like. A guild is good, but a Bounty Hunter should be a
freelancer too.

Pilot: A good pilot could fly all, speeders, starfighters, big
Corvettes etc. They are experts for spacecombat.

Engineer: They could build nearly all. Containers, weapons of all
kinds, armors and even spaceships! You could buy blasters, but no
will be so good as some player build blasters.

Slicer: They hack into all what could be hacked. Locks, databanks and
your bank account! Be careful.

Each class has a skillset, but you also get some skills from other
classes. How much skills you can earn depends on which race and
class you have choosen. To reach your next skill you have to level up
this class. This is done by using a skill of the class. Simply said:
A fighter has to battle, an engineer to build and a medical must heal
somebody.

2)Space

RitS has a good developed system. They have hyperspace (can’t do much
there), realspace and even the atmosphere of the planets are
useable. I personally had some spacefights in the atmosphere because
someone turned the planetshield on. You can rent a public ship and
land/buy your own ship! There are simple starfighters or big
corvettes with over 20 rooms. In player build ships you can insert
different moudules (e.g. engines, weapons, sensors, cargo). But the
best is you can change the description of your shiprooms (it is the
same command for changing the desc of your appartment). 

The clans even own Capital ship. Ever wanted to fly a Star Destroyer
or a SSD? No prob. These giant ships have their own commands. You are
captain and just give orders. Like navigation, shield raising or
attacking and invading whole planets! There are endless possiblities.

3)Force

Force is the heart of every Star Wars MUD. There are lot different
systems how is it handled. In RitS it is determined randomly who has
force. First time I heard of it I though it stunk. But after a while
I saw the RP possibilties in it. A forcer (Only players and he must
be a master) has to sense another player if he has force. If it is so,
he can take him his as his pupil and teach him. So only players
can teach players force. There are no MOBs who can be your
Master. RitS has Jedis and Sith. Each has three levels and each level
has a different skill set. To play master and pupil is something
special.

4) The staff, players and atmosphere

The staff and players are very friendly and helpful. If someone has
a question there is always somebody who helps. RitS is very newbie
friendly.  PK is possible, but you need a good reason for it or it is
declared illegal.

What I am missing are more gamers who like to RP and know their
abilities, who play their race and not only their class. Who don’t
challenge a Jawa engineer (that's me) to an arenafight just to find 
out which one has the bigger blasters. We have some wonderful clans 
here which definitely have some important positions open...

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