Review Submitted By: Xess
Author Status: Player
Started on Kingdoms of the Lost: Two Months Ago
Submission Date: Nov 2, 2003
TMC Listing: Kingdoms of the Lost
The following review is the opinion of the review's author [Xess]
and in no way represents the opinions of this website or its staff.
I have written very few positive reviews about a mud,
despite playing hundreds over the years. I have finally
found the perfect mix, for me, of roleplay, questing,
player killing and immortal involvement. This is
absolutely my last mud and it is wonderful that the
best came last! You will notice a real theme and it
is something that really excites me as an experienced player!
Roleplay:
Religion- player driven, code supported.
Kingdoms- player driven, code supported.
Marriages- player driven, code supported.
The list goes on and on. The really important factor
is that while roleplay is NOT enforced, it is absolutely
pervasive on the mud. The game just brings it out of you
and the players help make an environment you can really
get lost in without any formal requirements. Again, we
have a player driven environment with immortals
supporting you.
Questing:
Automatic Questing- Excellent code with multiple
questors, some hidden in fact, and dizzying opportunities
to use your hard earned tokens on custom equipment,
stock quest gear, or even trade them to others for
goods and services!
Immortal Events and Quests- Well thought out,
executed and the rewards are generous but not easy to
get!
Player-Killing:
You can do it or be serene. There are level ranges.
It is balanced and generally is done in character for
good reasons. There are coded consequences if you do not!
Player policed and code supported!
The Staff:
There is a mature ownership of the mud with a real
commitment to continuing the mud for years to come.
They do not hire twinks, children or morons. They are
tolerant of players but will step in quickly to put a
halt to a problem player. I am a real stickler on
immortals (been one for a long time other places)
and have had no complaints so far. I have been
generally impressed!
Features:
Too many to name all the features, in fact if there
is any negative aspect it’s the sheer complexity of
the games features. You can 'socket' gems into equipment
to improve it, develop custom equipment and so forth.
The races are fantastic and the classes are balanced.
If you like player driven and code supported muds with
mature and polite staff and a great mix of RP and good
old-fashioned gaming…I expect to see you there. Log in
and get to level 10 by killing the mobs in the starting
area and then use the newbie channel to get to know the
players. Today there were 40+ online.
Connect at kotl.org 2222 and check out the website at
www.kotl.org.
Xess