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TMC Player Reviews: Avalon


Review Submitted By: jimbo
Author Status: Player
Started on Avalon: 1999
Submission Date: Sep 5, 2003
TMC Listing: Avalon

The following review is the opinion of the review's author [jimbo] and in no way represents the opinions of this website or its staff.

I'll keep it short and simple...first the good things!

Simply the best PvP combat system you will find.
Completely immersive and fully developed player run economy, 
political institutions and mass warfare systems.
Emphasis is on roleplaying and PvP conflict.

And now for the bad...

Although the code is stable and well balanced, new content is 
extremely rare. It is horribly expensive, which tends to encourage 
the hardcore gamer. The overall feel is one of stagnation, with a 
largely disinterested staff.

In summary, potentially the best MUD you will ever play, but let 
down by poor admin.

Submit Comments About this Review


Comment Submitted By: Mephisto
Author Status: Player
Started on Avalon: 1981
Submission Date: Jan 14, 2007

(The following review comment is the opinion of the comment's author [Mephisto] and in no way represents the opinions of this website or its staff).

I agree, Avalon is one of the best games I've ever played. I've tried
a few other Muds and none of them came close to Avalon in terms of
the system which is available. The only issue I'd take with the 'bad
points' of your review is that the current playerbase on Avalon
isn't exactly fantastic. The stagnation comes because Avalon is
largely left open for the players. They create the dynamism, they
create the excitement (aside from some of the more major events like
gem quests and Ordinations) and if the playerbase doesn't have the
imagination to use the world which is there, then it does stagnate. I
would say though that if just a couple more well versed Mud players
who are willing to take the reigns played Avalon then it would be
kicking again, like it was in the earlier days. That's the beauty of
the game really, it's not hindered by rigid system play or prewritten
roleplaying.

From what I've heard also, the admin aren't disinterested, they're
just busy. Apparently they haven't made any new additions for a while
because there's a huge system addition being made (sea faring) which
will more than double the size of the land and is a huge undertaking.
Including things like naval warfare is no mean feat in a Mud. I, for
one, am really looking forward to it.

Comment Submitted By: Gesiah
Author Status: Player
Started on Avalon: 1996
Submission Date: May 3, 2012

(The following review comment is the opinion of the comment's author [Gesiah] and in no way represents the opinions of this website or its staff).

I have to agree with Jimbo. Avalon is simply the best MUD out there.
The Iron Realms games seek to match its brilliance but fall a bit
short. Mephisto is also correct in that the players create the
environment, but with the game costing $25/month to play (no, that's
not a typo) you're not going to have a big player base in a world of
free to play games.

It's too bad as no game gives the sense of immersion, excitement,
danger, triumph, and involvement that Avalon does.