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TMC Player Reviews: Lost Souls


Review Submitted By: Anonymous
Author Status: Player
Started on Lost Souls: Five years ago.
Submission Date: Aug 25, 2003
TMC Listing: Lost Souls

The following review is the opinion of the review's author [Anonymous] and in no way represents the opinions of this website or its staff.

Lost Souls is an option-oriented MUD with a large 
variety of development available for your characters,
as well as some good company during play.  The downside 
of Lost Souls (yes, there always seems to be one)
is that one of the high ranking immortals really has
no concern whatsoever for the quality of the MUD
experience (which he readily admits, and reinforces
through action), and favortism is a frequent problem.
 
Rule enforcement is loose, so if you need a strictly
regulated game, Lost Souls isn't likely your cup of tea.
All in all, as long as you don't talk to most of the
players or developers, the game is wonderfully enjoyable.
Unfortunately, though, it's impossible to completely
avoid the playerbase.  Playerkilling is occasionally a large
problem for low-level players, but stick to races like
minotaur and you can normally handle yourself.

If you choose to give this game a go, good luck, and I
hope you enjoy it, and that my advice helps you to avoid
the pitfalls which so many of my old friends fell into
head first.

Submit Comments About this Review


Comment Submitted By: Frac
Author Status: Player
Started on Lost Souls: A very long time ago.
Submission Date: Oct 22, 2003

(The following review comment is the opinion of the comment's author [Frac] and in no way represents the opinions of this website or its staff).

I just read the post by Anonymous and I thought I would send a 
comment about some of the things he/she/it said.

I agree that Lost Souls is a great mud. It offers lots of player 
combinations and numerous areas to explore.

A number of the 'immortals' or developers as we call them have 
started to take a more interested approach to the mud.  Some of the
older developers appear to be taking more of a backseat roll as more 
of the younger developers take more of an active roll in the day 
to day activities of the mud.  A number of bug fixes and
area additions have been added in the past few months as well.

As per rule enforcement I have noticed a number of more hands on 
also. A few 'trouble makers' have been identified and seem to 
no longer be with us.

Also, the game does have a high learning curve to it.  I have 
attempted to help fix that with the following fansite: 
www.lostsouls.koolhost.com

Mail me if you have questions.  I can attempt to help.

Frac.

Comment Submitted By: Sarah (akemiai)
Author Status: Player
Started on Lost Souls: 1 year
Submission Date: Aug 6, 2008

(The following review comment is the opinion of the comment's author [Sarah (akemiai)] and in no way represents the opinions of this website or its staff).

I started playing lost souls about a year ago, but I quit for a
while because I was never at home. I didn't miss out on anything
though because one of my friend's house that I was staying with
played it all the time and I watched him play.

I recently started playing again and now have a level 10 sleestak in
the game. When I started out I had no problem whatsoever with
getting pk'd at all. In fact, out of the many times I asked for
help, someone always answered me.

I strongly recommend this MUD to anybody who plays MUDs. I'm addicted
to it. Please, if you read this, and start playing, look for me. My
atman is Akemiai, and I'll probably be playing as Aina.