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TMC Player Reviews: Dartmud


Review Submitted By: Beretil
Author Status: Player
Started on Dartmud: 1996, then again in 2003
Submission Date: Aug 21, 2003
TMC Listing: Dartmud

The following review is the opinion of the review's author [Beretil] and in no way represents the opinions of this website or its staff.

Dartmud, The lands of Ferdarchi is one of the most in-depth and 
involved muds I have ever played. I originally started back in 1996,
played for awhile, then took a long break from it. I then returned
in 2003 and began playing once again. I was once again snared by 
the spell that is Dartmud.

A few reasons that I enjoy DM so much is everything involves a bit 
of thinking and skill. For example I will discuss my current 
profession, that of a Fighter. The fighting system is based on 
setting various allocations to your fighting/defense hand(s). You 
can tailor your character to be a certain type of fighter. Skill 
improves also come with time using them against a suitable sparring 
partner, be it a player or a soul-less one (NPC). Other fighting 
related skills are available, including Thrown, Archery and bash. 
Oh, and the skill system is almost totally numberless. You won't see 
a percentage but a level of skill achieved.


One of the strongest points of this mud is the craft system. Want to 
be a smith? Go for it! But it'd be best to learn a few skills before 
hand like metallurgy and such so you can supply yourself with your 
own ingots. Once you have the proper materials it is a matter of 
getting the tools together and forging yourself something. It can 
range from a red brass armet to an ornately decorated katana. (Which 
you can decorate depending on materials you gave) But don't expect 
to be able to make everything in one day. It takes a great deal of 
time and patience, or a good teacher. Which brings me to my next
point.

Castles, Houses, Great Keeps. Anyway you look at it they bring to
mind visions of times of old, great happenings and loyalty. And 
that is just what they are. A place for friends to gather and learn, 
speak, and defend each other. There are currently many castles, each 
with its' own barons or baronesss'. So to a large degree political 
intrigue is also a major part of the game. Castles can also be added 
to, construction is active even if Narg the construction orc is a 
bit overworked. Want a new room? Higher walls? A moat? Slap down the 
coinage and you got it, in time.

Death on Dartmud is a very serious matter. If you are killed, and no 
one can get your corpse to a healer, then you are dead. End of 
story, make a new character. Even if you are saved you will lose 
some skills. Life is brutal and harsh in Ferdarchi but the creators 
do an excellent job to keep it in check so it is still a fun and 
exciting place to be. If you can afford it you can purchase an 
amulet. It's an item which holds your soul and prev2ents skill loss,
but can be taken and stashed. 

With a range of skills and people that Dartmud possesses it is a 
wonderful place to burn your time, and more than likely you'll burn 
too much time here. But I have enjoyed every minute of it, whether 
dead, alive, fighting, or crafting.

As with any Mud it has it's downfalls. Though the game is extremely 
stable and the creators work non-stop to make sure it is kept that 
way and bug free. One of the biggest downfalls I know of is the 
existence of communications outside of the mud. Which gives some 
parties an unfair advantage in politics and war. But when so much 
time is placed into making a character it is no surprise that such 
things will happen. Other than that I find Dartmud to be a wonderful
place and plan to continue spending my free time in the Lands of 
Ferdarchi.

Submit Comments About this Review


Comment Submitted By: Nazrac
Author Status: Player and staff member
Started on Dartmud: 1992
Submission Date: Feb 8, 2011

(The following review comment is the opinion of the comment's author [Nazrac] and in no way represents the opinions of this website or its staff).

I agree with this excellent review. DartMUD is by far the most
interesting and complex game I have ever played. Probably not suitable
for a hack and slash child, but everyone owes it to themselves to take
a look at this groundbreaking game.