Review Submitted By: Tamarack
Author Status: Player
Started on Lost Souls: Approx 6 years ago
Submission Date: Aug 19, 2003
TMC Listing: Lost Souls
The following review is the opinion of the review's author [Tamarack]
and in no way represents the opinions of this website or its staff.
Lost Souls.
Lost Souls is an LPC based mud that offers lots of options to a
mudder. You can have up to ten different characters built off of a
single atman, or soul. You can retire your characters when they
reach level thirty so you will always have a chance to build more
characters.
This mud is based in the 'medieval time frame' and has numerous races
drawn from literature as well as fantasy. Characters range from
Amberites to your lowly goblins. There are thirty-two starting races
that you can choose from. Upon reaching level thirty you gain access
to four new races. Similar things happen when you reach level
seventy-five as more races are opened for you.
There are a number of different guilds and associations available for
you to join to help you role play your character. You can play
anything from Ringwraith's and Elflords from Tolkein to a knight from
Arthur's round table. The ability to join and leave certain guilds
provides you with the ability to guild walk your character to help
gain new powers and just mix up the boredom of playing one thing all
the time. Numerous associations are also available for you to join
and they provide additional powers to help you out.
The game itself is huge. Numerous rooms, towns, keeps, plains of
existence, and so forth provide for an enormous amount of elbow room.
Although some areas are popular with players, like the local tavern,
you can go for long stretches of time without running into another
player.
Roleplaying is encouraged but not demanded. You can form groups and
share experience and enjoyment together online (help grouping) or
even when you are offline (help adventuring companies). Playerkilling
is around, however if you tend to be a hard core pk'er and you make
a problem of yourself you will eventually be dealt with.
The player base is usually friendly. Read the rules and ask questions
on your 'neophyte' channel. Someone will help you out eventually.
The development staff of 'developers/wizards' seems to be committed
to continued expansion of the mud overall. They are real sticklers
on quality and tend to only release good solid items. Over the past
few months a number of new areas and items have been released. These
areas only increase the general feel of the mud.
I've been playing on this mud now for upwards of six years. I'm
willing to help out any new player that comes along.
Just look for me.
Tamarack.