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TMC Player Reviews: Cthulhumud


Review Submitted By: Aemilia
Author Status: Player
Started on Cthulhumud: a few years ago
Submission Date: Jul 15, 2003
TMC Listing: Cthulhumud

The following review is the opinion of the review's author [Aemilia] and in no way represents the opinions of this website or its staff.

I have yet to find the perfect mud that everyone loves and agrees how
it should be designed and played, but Cthulhumud is the one that no 
matter how my opinions vary with it's day to day functions I go back 
and play.  There are the skills and spells and concepts you can 
blatantly see and there are the ones you have to think about to 
figure out their use, and yes they all have a use. If you like 
solving puzzles and riddles their quests and deeds are a challenge 
and always rewarding once you do manage to figure out where each hint 
was leading you.  If you just like walking in and smashing ugly 
beasts they are there.  The newer areas have been overlooked by a 
vast majority of players but they are out there and they are drool 
worthy. If you are an ask questions, listen, learn and retain person 
you will do exceedingly well. If you are looking for roleplay, for 
that you are depending on players other than yourself and that you 
have to weed through, the human interaction element.  For a solid 
year of playing, I had never read the first Lovecraft work and after 
a while I did finally pick up a book or two and I have to say it's 
areas are a tribute to a great deal of his works.  But again, it's 
based on an individuals perception and placement of another mans 
writing so it should be expected there had to be some leeway from a 
writers creativity to a MUD.  As far as players helping players, a 
little appreciation goes a long way.  If you remember that you will 
have a blast.

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