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TMC Player Reviews: LegendMUD


Review Submitted By: Cara
Author Status: Player
Started on LegendMUD: January 2002
Submission Date: Jun 21, 2003
TMC Listing: LegendMUD

The following review is the opinion of the review's author [Cara] and in no way represents the opinions of this website or its staff.

The world of LegendMUD is one of both history and myth. The game has 
three time zones: ancient, medieval, and industrial. A player can 
travel between the time zones by accomplishing quests which he or 
she must figure out. Each time zone has several areas which differ 
in size and content. The areas contain buildings, NPCs, and events 
which either actually did exist at the time or were part of myth and 
legend. This combination makes for an alternate world of sorts - a 
world that is somewhat based on reality but also on popular tales of 
the time. The different areas are generally connected by bodies of
water which players can cross by way of their own personal boats or
by paying to take a public boat, train, or the like.

Experience on Legend is gained by killing NPCs, finding secret rooms, 
and completing quests, among other things. Player killing is an 
option which both battling players must agree to. Player-customized 
houses are available for players with the desire and the cash for
them. Heavy character customization is also available including the 
ability to put new descriptions on old items to better suit the 
character.  

Legend is a classless MUD with available skills to any one character 
based on that character's hometown and not any particular class.  
Legend's playerbase consists of people from many countries and 
backgrounds, and the general discussion channel is usually very 
lively.

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