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TMC Player Reviews: The Eternal City


Review Submitted By: JB
Author Status: Player
Started on The Eternal City: 1/1/2002
Submission Date: May 1, 2003
TMC Listing: The Eternal City

The following review is the opinion of the review's author [JB] and in no way represents the opinions of this website or its staff.

Don't believe the hype.

There's only one real crafting system, tailoring,
and it's limited at best.  There's no PK without 
stringent authorization and acceptance by the 
party to be killed.  

The mechanics of the system are torqued and unstable, 
as is the server.  There are no quests, and skillsets 
get nerfed instead of fixed because the staff of coders 
they have don't have a clue how to do their job.  If 
you pick a stat modifier in character generation that's 
bugged you deal with it, because it won't be changed or
fixed anytime soon.

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Comment Submitted By: Game Master Tale
Author Status: Player and staff member
Started on The Eternal City: 1998
Submission Date: Mar 3, 2012

(The following review comment is the opinion of the comment's author [Game Master Tale] and in no way represents the opinions of this website or its staff).

Literally everything about this review is so out-dated it is almost
comical.

Tailoring just by itself has been so improved upon it is one of the
most diverse, complex crafting system in the game, and it is not the
only one anymore.

PKs are approval-only, yes, but you only need give sufficient reason
as to why your character would want to end the life of another. Aside
from PKs, you can remove someone's tongue, or even just break their
legs. Either does not require approval.

The mechanics of the game have been so improved upon and streamlined
that the current staff is able to do more work, and continue upon the
gameworld and it's mechanics faster and more often then any point in
the game's long history.

Skillsets have been balanced to a fine standard that both staff and
players are, overall, very impressed with. Only the few people who
find a way to abuse something never intended, who never report it, and
eventually have it fixed, whine that their skillset was 'nerfed'.
Even the general playerbase will support the staff in these instances,
because they know that we have the game's best interest at heart.

Current staff's record of bug-fixes and balance adjustments to
streamline play, role-playing, and mechanics is better than it ever
has been. As one of the Game Masters responsible for reviewing
Feedback from players, I can say with honesty that the players as a
whole believe in us, and support us as never before.

The Eternal City is at the peak of it's glory. I urge anyone, old
player, or new, to come and be a part of that glory, and I dare you to
prove me wrong.