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Xaos
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TMC rank: 644 updated: October 14, 2011 created: May, 1997 codebase: Merc Xaos Codebase site: mud.xaosmud.com 5000 [24.246.2.140] email: admin (at) xaosmud (dot) com theme: Fantasy Connect and Play Now check: connection telnet: Xaos homepage: Xaos statistics: Xaos vote: Xaos browse: player reviews submit: player review |
Location: Canada
Primary Language: English Minimum Players: 10 - 24 Multi-Play: No Player-Kill: Yes Extended Race Selection Extended Class Selection Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Skill & Level-Based Training System Clans Offered Detailed Character Creation Player Crafting System Player Cities World is all original Huge World (15,000+ rooms) Mud is fully operational |
The framework for Xaos is large and capable of both the casual and hardcore player. We have a large selection of PC races, distinct cultures and regions, unique afflictions, crafting and enchanting abilities and a hero empowering system to fully customize your character. There is an automated arena system to test your skills in battle and an HCRP (hardcore role-playing) system that rewards players with experience for time spent roleplaying. Xaos features a persistent world that saves every object, whether it is in your inventory or stashed away in secret. Player killing is an option, but through the process of becoming a hero you are able to bind your gear to your character so that it cannot be lost or looted. We have two coders—Ragnar and Altair—and as such are fortunate to have regular updates and additions. Xaos has a dedicated staff of immortals who guide religions and factions and frequently interact with PCs who show themselves worthy. Builders are currently undertaking an enormous grid working project that is refreshing all 517 areas and will allow for some amazing abilities in the future. Xaos is currently experiencing a renaissance as races, classes and the world are being refreshed. After closing its ports for two years, we are now rebuilding a player base and welcome everyone to join. Though we joke that Xaos will always be in Beta, the game is a far cry from the original 35k lines of code and 5MB of RAM. With 181K lines of code and a RAM usage of 240MB, there is certainly something for everyone.report listing problems | ||



