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Wing Commander: New Horizon


StumbleUpon
Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: No
Player-Kill: Yes

Extended Class Selection
Level-less System
Class-less System
Multi-classing Allowed
Equipment Saved
Character Approval Unnecessary
Ansi Color
Roleplaying Is Enforced
Newbie friendly
Clans Offered
Detailed Character Creation
Player Crafting System
Player Cities
World is all original
Small World (under 3,000 rooms)
Mud is fully operational

In the Enigma Sector, the scars of the Kilrathi-Terran war are still
healing. Four decades have passed since the Kilrathi homeworld was
razed by the Terrans, and the Terran Confederation has shrunk to a
microcosm of its former powers. Risen from the ashes of war comes a
corporate hegemony, the Enigma Sector Consortium, which rules the
sector for a single purpose: profit. Meanwhile, the dissolution of
the Empire of Kilrah has left a void, now filled by the Kilrathi
Commonwealth, a new alliance between a subset of the noble Clans
that recognize that they must find a new way to live in a universe
they no longer dominate. In Enigma Sector, credits can buy anthing,
and there are just so many ways to come by credits these days...

Wing Commander: New Horizon MUSH is a brand-new text-based
interactive storytelling & roleplaying community built using the MUSH
platform and set in the universe of the Wing Commander video games.
New Horizon could be considered a "spiritual successor" to Wing
Commander: Red Horizon, a popular MUSH that closed in 2002, and is
set in the same universe/continuity as WC:RH, 40 years after the end
of the Terran-Kilrathi war.

We have an active, experienced staff, a game custom-built for the
modern era's smaller playerbases, and a wide-open theme layered in
conflict and opportunity. Stop by and check us out!

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