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Turf


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TMC rank: 715
updated: December 29, 2000
created: June, 1994
codebase: Merc Heavily modified: http://www.turf.org/MercComparison.html
site: turf.org 4000 [212.87.84.207]
email: turf (at) turf (dot) org
theme: Multiple themes

Connect and Play Now

check: connection
telnet: Turf
homepage: Turf
statistics: Turf
vote: Turf
Location: United Kingdom
Primary Language: English
Minimum Players: 10 - 24
Multi-Play: Yes
Player-Kill: Restricted

Player Reviews Refused
Extended Race Selection
Extended Class Selection
Multi-classing Allowed
Equipment Saved
Ansi Color
Quests Available
Character Approval Unnecessary
Non-Roleplaying Mud
Newbie friendly
Level-Based Training System
Level-Based Equipment System
Supports/uses MCCP
Clans Offered
Detailed Character Creation
World is all original
Medium World (3,000+ rooms)
Mud is fully operational

  Turf is a multi-themed MUD with entirely unique areas ranging from
'Two-Tier Britain', a then-and-now look at the UK, to future-oriented
areas such as Space Station Krios and Star Wars, Star Trek, and
Babylon 5 areas, with everything in between from gothic horror to Monty
Python's Flying Circus, and several areas too unique to even describe
in under twenty lines.  65 areas in total, all of which have been carefully
checked for interesting content rather than sheer size.

PK is restricted to members of clans who have voted to be involved in
player-killing.  Player stealing is regulated in the same way.

Turf began as a Merc 2.2 in 1994 and has had an evolving code base
since, with a bent on stability as well as features.  In addition to the flashy
features found on all quality MUDs Turf adds stability, averaging under four
crashes in a year.  Turf is rebooted approximately once a month for code
and area file updates, so there is always something new to play with.
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