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The 7th Plane


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TMC rank: 446
updated: May 24, 2012
created: December, 2001
codebase: GodWars Extraordinarily Modified - Planar ver. 2.7.2
site: 7thplane.net 8888 [209.90.73.150]
email: Lyanic (at) gmail (dot) com
theme: PvE in dark fantasy environment

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homepage: The 7th Plane
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client: MUSH Client 4.73 (or latest)
Location: USA
Primary Language: English
Minimum Players: Under 10
Mapping: Ascii, Automapping, In-Game
Crafting: Custom Crafting System, Players can create new items, Players can modify existing items
Multi-Play: No
Player-Kill: Yes

Level-less System
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Accepted
Newbie friendly
Skill-Based Training System
Skill-Based Equipment System
Currently Hiring Coders
Supports/uses MCCP
Supports/uses MXP
Clans Offered
Detailed Character Creation
Player Crafting System
Screen-Reader Friendly
Xterm 256 Color Support
Out-of-band Protocol Support
World is all original
Medium World (3,000+ rooms)
Adult-Oriented Violence
Mud is fully operational

The 7th Plane is a highly customized game, featuring a completely
original world and mythos. The primary foci of the game are PvE and 
character building, with a heavy emphasis on crafting, but there are
also options for PvP and RP. The general goal is to allow for PvE, RP
and PvP to integrate together seamlessly. Some of the game’s more 
prominent features are listed below:

- Unique classes, with each having drastically different styles of 
progression and game play

- Medium sized, original world with spatially realistic layout, 
making it highly walkable

- NPCs that have complex and interesting behavioral routines, and few 
game mechanics to differentiate them from PCs

- Deeply involved crafting system: create weapons, armors, items and 
structures from up to 90 different resources

- Physics based game mechanics, such as: falling from heights, 
sinking in water, dragging heavy objects and characters, solar/lunar 
cycles with tides and seasonal changes producing dynamic weather that 
has tangible effects on the game world and characters in it

- Skinning/butchering systems that allow for the full dissection of 
almost any creature, NPC or PC, dead or alive…

Furthermore, The 7th Plane has almost 100% up-time and has been 
open to players since January, 2004, without a single character being
deleted. It has been in development since December, 2001 and new
features and content are still being actively worked on all the time.
We always welcome and encourage new ideas and suggestions for 
improvements from our players. You are cordially invited to join our 
community and become a part of the ever-growing world.

Sincerely,
The 7th Plane Administrative Staff 
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