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Stick in the MUD


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TMC rank: 779
updated: July 16, 2000
created: February, 1994
codebase: Rom ROM 2.3
site: mud.stick.org 9000 [209.83.132.84]
email: paruda (at) stick (dot) org
theme: Social / Fantasy

Connect and Play Now

check: connection
telnet: Stick in the MUD
homepage: Stick in the MUD
statistics: Stick in the MUD
vote: Stick in the MUD
submit: player review
Location: Canada
Primary Language: English
Minimum Players: Under 10
Multi-Play: Limited
Player-Kill: Restricted

Extended Race Selection
Extended Class Selection
Equipment Saved
Ansi Color
Quests Available
Character Approval Unnecessary
Roleplaying Is Accepted
Level-Based Training System
Level-Based Equipment System
World is mostly stock
Medium World (3,000+ rooms)
Mud is fully operational

  Stick in the MUD, founded in February 1994, was one of
the first ROM-based MUDs online.  Originally a hangout
for displaced ROM players and University of Toronto
engineering students, it quickly became populated with
new mudders and evolved its own identity.

Stick attracts beginning and experienced mudders who are
looking for a simple, friendly, relatively clean ROM-based
mud to explore.  It retains mudders who enjoy the diversity
and spirit of community that endure year after year -- and
it retains mudders who just... can't... resist... the urge
to log on....

As a game, Stick in the MUD is much like its name.  It
doesn't change quickly.  This is not a 1000-area 80-race
MUD with 100 people on at all times.  The implementors
are a couple of boring ol' computer professionals who
try hard not to take the game, their roles, or themselves
too seriously.  They keep good backups, fix bugs, and
otherwise sit around and socialize like most everyone else.

For the player who prefers to keep running around killing
monsters after reaching immortality, Stick offers a
reincarnation option with expanded race/class selections.
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