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Stick in the MUD
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TMC rank: 779 updated: July 16, 2000 created: February, 1994 codebase: Rom ROM 2.3 site: mud.stick.org 9000 [209.83.132.84] email: paruda (at) stick (dot) org theme: Social / Fantasy Connect and Play Now check: connection telnet: Stick in the MUD homepage: Stick in the MUD statistics: Stick in the MUD vote: Stick in the MUD submit: player review |
Location: Canada
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Restricted Extended Race Selection Extended Class Selection Equipment Saved Ansi Color Quests Available Character Approval Unnecessary Roleplaying Is Accepted Level-Based Training System Level-Based Equipment System World is mostly stock Medium World (3,000+ rooms) Mud is fully operational |
Stick in the MUD, founded in February 1994, was one of the first ROM-based MUDs online. Originally a hangout for displaced ROM players and University of Toronto engineering students, it quickly became populated with new mudders and evolved its own identity. Stick attracts beginning and experienced mudders who are looking for a simple, friendly, relatively clean ROM-based mud to explore. It retains mudders who enjoy the diversity and spirit of community that endure year after year -- and it retains mudders who just... can't... resist... the urge to log on.... As a game, Stick in the MUD is much like its name. It doesn't change quickly. This is not a 1000-area 80-race MUD with 100 people on at all times. The implementors are a couple of boring ol' computer professionals who try hard not to take the game, their roles, or themselves too seriously. They keep good backups, fix bugs, and otherwise sit around and socialize like most everyone else. For the player who prefers to keep running around killing monsters after reaching immortality, Stick offers a reincarnation option with expanded race/class selections.report listing problems | ||



