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Starlane: The Arcturus Game


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TMC rank: 794
updated: March 17, 2000
created: November, 1999
codebase: [Custom] Requires custom Java client
site:
email: joel (at) ee (dot) uwa (dot) edu (dot) au
theme: Space Opera

see Homepage for connection information
homepage: Starlane: The Arcturus Game
statistics: Starlane: The Arcturus Game
vote: Starlane: The Arcturus Game
submit: player review
Location: Netherlands
Primary Language: English
Multi-Play: No
Player-Kill: Yes

Custom Server Type
Extended Race Selection
Extended Class Selection
Multi-classing Allowed
Equipment Saved
Quests Available
Roleplaying Is Encouraged
Clans Offered
World is all original
Small World (under 3,000 rooms)

   Starlane is an abstract, multi-player, network, real-time,
persistent-world strategy game of intersteller empire-building and
diplomacy. Starlane players take on the role of leaders of a galactic
power group, issuing commands to units such as starships, bases and
armies in order to achive their chosen goals; be they survial,
prosperity or galactic domination.

While player's orders are processed in real time and take effect
immediately, Starlane was designed to be played over an extended period
of time, with negotiations between players occuring through e-mail. The
ideal Starlane game would involve tens (or hundreds) of players,
thousands of star systems, and the kind of Byzantine diplomacy that
would make Kofi Annan want to curl up and die.

Starlane requires the download of a custom Java client.
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