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Star Wars X
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TMC rank: 72 updated: April 2, 2012 created: April, 2011 codebase: MUSH PennMUSH site: sw-x.org 4400 email: zen (at) sw-x (dot) org theme: Star Wars -- Original Trilogy with What-If? Connect and Play Now check: connection telnet: Star Wars X homepage: Star Wars X statistics: Star Wars X vote: Star Wars X submit: player review |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: No Extended Race Selection Level-less System Class-less System Equipment Saved Character Approval Unnecessary Ansi Color Roleplaying Is Enforced Newbie friendly Currently Hiring Builders Currently Hiring Coders Detailed Character Creation World is all original Small World (under 3,000 rooms) Mud is open to players for testing |
LOOKING FOR CHARTER ADMIN AND FOUNDING PLAYERS for NEW STAR WARS MUSH. Theme: Luke Skywalker stumbles out of the wampa's cave, injured and freezing. As he collapses in the snow, he sees a vision through the Force, urging him to Dagobah. Han Solo's tauntaun freezes before it reaches the first marker, but he continues ahead without his mount. Though Han locates him, Luke dies of exposure, but not before repeating what he has been told by the apparition. And this is where our game, Star Wars X begins: the funeral of Luke Skywalker at Echo Base. Are there new heroes and villains who are ready to step onto the main stage and battle for the future of the galaxy? Vision: This game is intended to develop a cooperative writer's space with resources, discussion, and game systems designed to support that. We have a few unique optional RPG components for fun and spice, but these things are designed to help recreate the community building tabletop experience, not create a competitive environment (we are consent-based). The overall MUSH plot will be directed by the players in their daily RP and also in regular TP/plot open meetings. New @building evolves based on player directives and interest rather than asking you to populate a static playspace. We are also working to provide a neat suite of tools for you to run your own WEG (d6) campaigns (other timelines, any characters, GM-led, organized however you like) as well. Next steps: April & May -- Finalize building/code/policy. Frame up starting TPs. Work on your own characters. We'll openreport listing problems | ||



