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Star Wars X


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TMC rank: 72
updated: April 2, 2012
created: April, 2011
codebase: MUSH PennMUSH
site: sw-x.org 4400
email: zen (at) sw-x (dot) org
theme: Star Wars -- Original Trilogy with What-If?

Connect and Play Now

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telnet: Star Wars X
homepage: Star Wars X
statistics: Star Wars X
vote: Star Wars X
submit: player review
Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: Yes
Player-Kill: No

Extended Race Selection
Level-less System
Class-less System
Equipment Saved
Character Approval Unnecessary
Ansi Color
Roleplaying Is Enforced
Newbie friendly
Currently Hiring Builders
Currently Hiring Coders
Detailed Character Creation
World is all original
Small World (under 3,000 rooms)
Mud is open to players for testing

LOOKING FOR CHARTER ADMIN AND FOUNDING PLAYERS for NEW STAR WARS MUSH.

Theme: Luke Skywalker stumbles out of the wampa's cave, injured and
freezing. As he collapses in the snow, he sees a vision through the 
Force, urging him to Dagobah. Han Solo's tauntaun freezes before it 
reaches the first marker, but he continues ahead without his mount. 
Though Han locates him, Luke dies of exposure, but not before 
repeating what he has been told by the apparition. And this is where 
our game, Star Wars X begins: the funeral of Luke Skywalker at Echo 
Base. Are there new heroes and villains who are ready to step onto the
main stage and battle for the future of the galaxy?

Vision: This game is intended to develop a cooperative writer's space 
with resources, discussion, and game systems designed to support 
that. We have a few unique optional RPG components for fun and spice, 
but these things are designed to help recreate the community building 
tabletop experience, not create a competitive environment (we are 
consent-based). The overall MUSH plot will be directed by the players 
in their daily RP and also in regular TP/plot open meetings. New 
@building evolves based on player directives and interest rather than 
asking you to populate a static playspace. We are also working to
provide a neat suite of tools for you to run your own WEG (d6) 
campaigns (other timelines, any characters, GM-led, organized however 
you like) as well.

Next steps: April & May -- Finalize building/code/policy. Frame up 
starting TPs. Work on your own characters. We'll open 
report listing problems