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Star Wars Mud (SWmud)
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TMC rank: 969 updated: January 16, 2010 created: February, 1994 codebase: LP highly modified Nightmare site: mud.swmud.org 6666 [65.40.60.14] email: swmud (at) swmud (dot) org theme: Star Wars Connect and Play Now check: connection telnet: Star Wars Mud (SWmud) homepage: Star Wars Mud (SWmud) statistics: Star Wars Mud (SWmud) vote: Star Wars Mud (SWmud) browse: player reviews submit: player review |
Location: USA
Primary Language: English Minimum Players: 10 - 24 Multi-Play: No Player-Kill: Restricted Custom Server Type Extended Race Selection Extended Class Selection Multi-classing Allowed Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Accepted Newbie friendly Level-Based Training System Level-Based Equipment System Clans Offered Detailed Character Creation World is all original Huge World (15,000+ rooms) Mud is fully operational |
SWMUD is set in the Star Wars universe. Though there is no set time-period for this mud, the areas roughly follow the timeline around the original trilogy +7-10 years in the expanded universe. SWMUD consists of around 40 large planets and space stations, including Kashyyyk, Korriban, Myrkr, and Ryloth, as well as more well-known planets like Endor, Hoth, Tatooine, Naboo, and the Death Star. We have 10 guilds: assassin, bounty hunter, diplomat, jedi, mercenary, merchant, pilot, scientist, slicer, and smuggler. Each guild comes with an average of 30 unique skills. Player can choose three guilds for their character, with the option of taking a fourth guild at higher levels. Assassin and BH are forced-PK guilds, and Diplomats are forced non-PK. There are 22 player-races, among them Bothan, Clawdite, Falleen, Wookiee, and Zabrak. Each race comes with two unique race skills and bonuses. We have movable vehicles, ranged combat and an extensive space combat system. You can also build your own ship that is stored safely when you are not playing. The mud has newsgroups for the players to post ideas and discuss various things about the mud. Quests are not required for advancement, though a few will significantly help in advancement. Help files are very extensive and are all available on the website. A special newbie simulator exists with several areas to help new players get started. Players can apply to become a coder after reaching levels 15/10/10. For more information, please visit our website at http://www.swmud.orgreport listing problems | ||



