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Star Wars Galactic Dominion


StumbleUpon
Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: Limited
Player-Kill: Restricted

Extended Race Selection
Extended Class Selection
Multi-classing Allowed
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Skill & Level-Based Equipment System
Currently Hiring Builders
Supports/uses MSP
Clans Offered
Detailed Character Creation
Player Crafting System
World is mostly stock
Large World (8,000+ rooms)
Sexually-Oriented Material
Mud is fully operational

Stars Wars Galactic Dominion is returning once more for those of 
you that have missed out on a good SWR experience. We are back 
and more determined than ever to be the premiere SWR out there. We 
are heavily modified and have a lot of room for continued expansion. 
Some of our more complex features include a new weapons table, 
medicines, explosives, and a completely overhauled engineering 
system.

Our weapons structure allows for weapons to have more than one
attacktype and therefore more than one damage type. Unarmed 
strikes are capable of piercing, bludgeoning, or both. The way 
the attacks are structured they also follow a set pattern, 
letting a type of fighting style to emerge from the flow of 
combat. This is even more apparent when fighting with two 
different weapon types. 

Our medicine system is unique to our game, and it allows 
us to not only treat injuries, but impair foes. If you take 
advantage of dart throwing you could literally put your enemies 
to sleep. Mix your medicines for an even greater effect.

There are very few if any muds that can compare to our variety 
of explosive death. Mines and landmines are common, but we also
offer bombardment. Bombardment is a mortar style attack originating
from a grenade launcher. You might as well call them Rocket 
Launchers. And it only gets better from there because you don't have 
to fire the simple explosions that are typical on most SWRs. Why not 
stun them with concussion rounds, burn them with detonite, or knock 
them out with halogen. The only limitation to our explosive rounds is
what we can think of next.

We also currently are in the process of completely overhauling
engineering to an OLC template. This template allows us to add items
on the fly that correspond to your engineering skills. Not only does
this save engineers time in mastering needless skills, but it also 
allows builders to make new objects to fit their areas and needs.
Alas as it is still in development we are currently short on some 
of the objects typically found on SWRs, and that is why we need 
builders to help get us back on track. 

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