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Star Trek: Redemption



TMC rank: 652
updated: May 1, 2010
created: August, 2002
codebase: MUSH PennMUSH v1.8x
site: redemption.secondstarnetworks.com 8000
email: ke4peo (at) gmail (dot) com
theme: Star Trek One-Ship RPG

Connect and Play Now

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homepage: Star Trek: Redemption
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Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: Yes

Extended Race Selection
Level-less System
Class-less System
Equipment Saved
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Detailed Character Creation
World is mostly original
Small World (under 3,000 rooms)
Generally Adult-Oriented
Mud is fully operational

The year is 2379.  Four years since the end of the Dominion War,
which devastated a large portion of Starfleet's Fleet, and barely
almost a year since the Romulans opened negotiations.  But there
are still challenges to be faced, and as much as it looks like
things are finally changing for the better there is always that
chance that something unexpected may happen. Knowing this
chance existed, in 2376 the Federation Council, based on the
presentation of Starfleet Command, authorized the 'Redemption
Project'.  Redemption-class starships were designed to be
heavier variants of the Sovereign-class starships.  To start,
Starfleet Corps of Engineers took the design of the Sovereign
and expanded on it.  A new warp drive was commissioned to
be built by venerable earth-based General Electric.  In
addition, a whole new platform of equipment was to be designed
for ship, with the hopes that she would become the most
sophisticated ship of her kind.
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