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Shattered Isles
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TMC rank: 261 updated: March 27, 2012 created: September, 2008 codebase: [CoffeeMud] Heavily modified w/ S.I. Engine v2.1 site: shatteredisles.com 5900 [38.111.134.154] email: support (at) shatteredisles (dot) com theme: Island based medieval fantasy Connect and Play Now check: connection telnet: Shattered Isles homepage: Shattered Isles statistics: Shattered Isles vote: Shattered Isles submit: player review |
Location: USA
Primary Language: English Minimum Players: 10 - 24 Multi-Play: No Player-Kill: Yes Extended Race Selection Extended Class Selection Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Enforced Newbie friendly Skill-Based Training System Currently Hiring Builders Supports/uses MCCP Detailed Character Creation Player Crafting System Player Cities World is mostly original Medium World (3,000+ rooms) Generally Adult-Oriented Mud is open to players for testing |
** Currently in Alpha in-character testing. **
Shattered Isles is a medieval-themed fantasy world where vast oceans
have separated Archai into five inhabited islands and a number of
smaller ones in between. Four of the large islands represent each of
the world's elements: Air, Earth, Fire, or Water. Located centrally is
the fifth and newest isle, New Archai--the melting pot of the world.
In Shattered Isles there are 16 different races from which to choose:
one of four different Elven races severed by The Great Shattering,
Dragons, Dwarves, Goblins, Gargoyles, Humans, a giant canine race
known as Vukasins, faerie-like Sylphs, a giant humanoid race known as
the Argali with horns much like a ram, giant Gavial lizards, and the
Bolinau, a race of bipedal river creatures; think Otter meets Hobbit.
The player classes consist of Air-mages, Earth-mages, Fire-mages,
Water-mages, Diviners, Arcanists, Thieves, Assassins, Scouts,
Barbarians, Warriors, Templars, and Clerics. Players do not
have an overall level to rank up. Instead each skill has its own
individual level to be raised, with a max level of 100. Skills are
gained in a skill tree system where advancing in one skill unlocks a
related skill. There are no trainers or limits to what you can learn.
You can specialize in a specific branch of your class skill tree,
or take a more balanced approach.
The merchant system of Shattered Isles is a huge aspect of the world.
All players regardless of class have the opportunity to learn most
gathering skills and some basic crafting skills. Additional crafting
skills are unlocked as you progress in your overall trade ability.
Even more crafting skills are available to those who portray their
character as a merchant and have paid proper fees to the New Archai
Trading Company. Player merchants may purchase shops for buying and
selling goods and are entitled to custom orders throughout the year.
Role play is strictly enforced by a dedicated and available staff,
while conflict and fighting between players is always encouraged!
What you won't find in Shattered Isles are flashing colors, annoying
Out Of Character channels that take away from the environment, having
to track down your dead and looted body, or a MUD straight out of the
box with nothing unique to offer. In Shattered Isles we've spent more
time than we would like to admit focusing on the smallest of details.
We take pride in providing a world in which you can truly immerse
yourself.
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