|
Seattle 2064
| ||
![]() |
TMC rank: 740 updated: May 23, 2012 created: June, 2009 codebase: Circlemud AwakeMud v0.84, modified site: mud.seattle2064.net 4000 email: hadrian (at) seattle2064 (dot) net theme: Shadowrun (3rd Edition) Connect and Play Now check: connection telnet: Seattle 2064 homepage: Seattle 2064 statistics: Seattle 2064 vote: Seattle 2064 browse: player reviews submit: player review |
Location: USA
Primary Language: English Minimum Players: 10 - 24 Multi-Play: No Player-Kill: Restricted Extended Race Selection Level-less System Class-less System Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Skill-Based Training System Currently Hiring Builders Clans Offered Detailed Character Creation World is all original Large World (8,000+ rooms) Generally Adult-Oriented Mud is open to players for testing |
Seattle 2064 is a Shadowrun-based MUD. It was originally based on Circle code, but has evolved extensively. Currently, we're moving towards full SR 3rd edition compliance. Seattle 2064 supports all the major SR archetypes: deckers, riggers, shamen, mages, street samurai and physical adepts. We have a wide variety of both coded and roleplay-only abilities and skills as well. The MUD world is dynamic, detailed and constantly growing. There are a lot of areas to explore and roleplay in - including the Sea-Tac area, Portland and parts of the NAN new places are perpetually being added. Seattle 2064 is a beta MUD, and much needs to be done to fill it out and bring it into full 3rd edition compliance. But it's a great place in a constant state of development, one which tries hard to stay true to SR 3rd-ed. in look, feel, game mechanics and spirit. Above all else, we are a heavily-RP slanted MUD. The motto is simply 'Actions Have Consequences'. You may opt to not interact with other players, but if you are spotted running around in a high-security zone (such as the major downtown Seattle area) killing cops and bystanders, the odds are quite high that you will have a very brief life. Every single player character is, in one way or another, an element of the criminal underworld. If you draw down too much heat, it's going to be unpleasant going. == May 23, 2012 == New players are once again welcome via the MudConnector java client. As long as they remain well behaved, we won't have to ban the open client again.report listing problems | ||



