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  Scourge of Time


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TMC rank: 786
updated: March 25, 2009
created: June, 2002
codebase: Rom Rom 2.4 modified
site: scourgeoftime.com 7474 [174.133.72.234]
email: scourge (at) scourgeoftime (dot) com
theme: Fantasy/Modern

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Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: No
Player-Kill: Restricted

Extended Race Selection
Multi-classing Allowed
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Accepted
Newbie friendly
Level-Based Training System
Level-Based Equipment System
Supports/uses MSP
Supports/uses MXP
Clans Offered
World is mostly original
Large World (8,000+ rooms)
Generally Adult-Oriented
Mud is fully operational

  Once a land ruled by dragons, giants, and powerful
immortals, one millennium later the power of magic has been
replaced by technology and a powerful corporation pulls
political strings from behind the scenes.  A terrible
industrial accident creates a time rift joining the two eras
of the world of Jhoira together.  Now the ways of magic are
returning to the land of the future and time travelers
attempt to alter the past with seemingly no affect.
However, no one knows for sure since all records of the
centuries between have disappeared.

Scourge of Time is mainly a hack and slash mud with optional
arena killing and roleplaying.  There are 401 mortal
levels, separated into 4 tiers.  Once at 401 players are able to 
obtain superhero levels.  Once you have 3 remorts you can
gain Legend levels which make your character even more powerful.
Along the way players mayenter challenges (rebirth/reawakening/
renewal) where theycan gain new spells and skills for their class 
or (with an etl penalty) gain groups more suited for other classes.

Also:
- Casino where you can win questpoints and gold
- get precious gems by digging or randomly from certain mobs, 
use these to improve equipment
- lockers
- imm run clans
- mortal run tribes
- if you can't stop questing, you can spend your qp to forge 
equipment to improve it even further.
New:
- Group2 skills improved, some 2nd tier mobs made easier
- chance to get "hours up" spell when you complete quest
- removed pkill, added arena areas for those that want PvP.
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