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RoninMUD


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TMC rank: 842
updated: December 31, 2012
created: January, 1994
codebase: Dikumud Modified Diku Gamma
site: game.roninmud.org 5000 [74.91.117.243]
email: shun (at) saintly (dot) com
theme: Monsters and Magic

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Location: USA
Primary Language: English
Minimum Players: 10 - 24
Multi-Play: Yes
Player-Kill: Restricted

Extended Class Selection
Multi-classing Allowed
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Non-Roleplaying Mud
Newbie friendly
Skill & Level-Based Training System
Skill & Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Clans Offered
Detailed Character Creation
World is mostly original
Large World (8,000+ rooms)
Generally Adult-Oriented
Mud is fully operational

Going on almost 18 years of age, Ronin has become the product of a
steadfastly loyal groups of gamers. Though many have come and gone and
come again over the life of the MUD, Ronin has grown over time and
become better for it. Beautifully hand-crafted, the world of Ronin has
been painstakingly created by a talented pool of builders who have put
their heart and soul into a game that they love, or maybe just can't
tear themselves away from. There is plenty to be had from the game's
varied content, with areas ranging in difficulty from the easiest
tailor made to introduce players to the MUD, to the upper echelon of
challenges crafted to put the most experienced player's mettle to the
test. Puzzles and quests, exploration and the mortal challenge of
combat, there is no shortage of new things for players to explore.

There are 10 player classes split into 2 subclasses with 5 levels
each, with progression spread across 50 levels of experience. Combined
with the ability to play 3 separate characters at once, this offers a
vast range of game play experience as you experiment with the hundreds
of possible combinations of characters. In addition to this, a new
system has been introduced to the game to allow quick and easy
modification of your characters' class and gender, so you can
try out new combinations and abilities until you finally manage to
settle onto that group that works just right for you.

The growth of stats is controlled by a Meta system, wherein you are
able to trade in experience points and gold for additional character
stats, (Strength, Dexterity, etc.) hitpoints and mana. While player
growth on the surface may seem to be limited to levels and subclasses,
there is an expansive auto-quest system in place to allow players
several methods to expand their stats beyond what the Meta system
allows, and reach their true potential by trading in quest points to
excel in a specific direction of their own choosing, further
customizing their class choices and group diversity.

In addition to the normal daily options to explore, Immortals will
occasionally run one-of-a-kind quests, wherein the winner can acquire
special one-of-a-kind rewards. This is merely the icing on the cake
of a MUD that has grown to include innumerable features over the
years, including player vaults, a lottery system, auction hall,
clans, a deputy system and annual quests, including our famous (or
infamous) Chaos Night, wherein players are pitted against each other
in a class last-man-standing contest for what are widely considered
the best prizes available to anyone.

Ronin may not be the most popular in terms of a massive player base,
but those who call Ronin home have been very loyal players over the
long history of the game, with a good mix of older and newer players
that share in the rich content that makes up this casual,
down-to-earth community wherein players can find a world to enjoy
and a game that allows them to explore and grow till their heart is
finally content, if that ever actually manages to occur.
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