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  Redemption


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TMC rank: 966
updated: May 17, 2010
created: September, 1996
codebase: Rom Significantly modified Rom 2.4
site: mud.redemptionmud.com 4000 [207.164.207.11]
email: imps (at) redemptionmud (dot) com
theme: Role-playing, pkilling in a clan environment.

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Location: Canada
Primary Language: English
Minimum Players: 10 - 24
Multi-Play: No
Player-Kill: Yes

Extended Race Selection
Extended Class Selection
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Accepted
Newbie friendly
Level-Based Training System
Level-Based Equipment System
Supports/uses MSP
Clans Offered
Detailed Character Creation
Player Crafting System
World is mostly original
Large World (8,000+ rooms)
Generally Adult-Oriented
Mud is fully operational

Once, long ago, while I wandered between worlds, I heard whisper of
 an ancient conflict. Old hatreds between peoples; long ago enemies
 from across the sea. thirteen years ago, the first gossip came to 
 me, that on this one world, a 'new' Continent was discovered. How 
 they were gravely mistaken: instead of prosperous fields and lands
 to be conquered, the followers of Bosco rediscovered the people of
 Selina. For a time, they attempted to live in peace, however their
 differences were too great, and the rumbles of war could be heard
 once again.

As I continued to drift in the sea of dimensions, I was drawn to this
world. I heard that one could be reborn as a new race there, or 
continue ones studies to new levels of specialization. There were 
four, then five, now four again factions to be found there, fighting
amongst themselves for control. Did they not see the bigger picture? 
Perhaps, only from the outside, could I hear the winds of change. 
This land held much promise, and I had much to atone for. Perhaps 
here, I could finally be redeemed for my sins. As you read this, 
fellow traveller, I have departed for this world. I believe it to be 
the place of my salvation... and perhaps yours too. Will you join me 
and seek REDEMPTION?

   Redemption has an extremely well developed pkill system.
The great majority of Redemption's 14 year history has involved
balancing and adding to our pkill system, while maintaining an
enjoyable option for those who do not wish to pkill.

  Redemption is constantly updating and improving, with 3.5 active 
coders.  Most recently, a hardcore pkill system (full loot is back),
a new class, metallic dragon colours, and player-controllable areas
were added. 

As Redemption has 10 races (many with racial-variations such as 
dragon colours or sliver types), each with 2 sub-races, and 13
classes, each with 2 sub-classes, you will spend countless hours 
trying new combinations.  Redemption is well known for having a close 
relationship between the coders and the mortals, meaning all changes 
are carefully debated and vetted before implementation.

  Come and check out the rich history, experienced playerbase, 
and loads of fun that Redemption has to offer!
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