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Reanimation



TMC rank: 504
updated: November 27, 2011
created: January, 2006
codebase: Rom Highly Modified
site: zeno.biyg.org 2690
email: triskaledia_269 (at) yahoo (dot) com
theme: Medieval

Connect and Play Now

check: connection
telnet: Reanimation
statistics: Reanimation
vote: Reanimation
browse: player reviews
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Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: Limited
Player-Kill: Yes

Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Clans Offered
World is all original
Medium World (3,000+ rooms)
Generally Adult-Oriented
Mud is fully operational

Welcome to a MUD where the code around you is constantly trying to
improve itself to become one of the best out there.
It's setting is fantasy-medieval.
We have 1000 levels of playing with an incremental experience
  leveling system.
Immortal, Vassago's, and Thri's Quest code.
For those who don't know, Vassago's quest code is a go here get
this or kill this mob.  Thri's quest code is a mob driven code
where you do a task for that given mob that has one for you.
All area's are original, but still use an easy to follow map
layout to make joining here more pleasant and easier to find 
your way around. 
Offers Newbie help when the Immortals are online, and Newbie
 school is very helpful to new MUDders.
We offer a clan system.
We offer a unique worshipping system.
We have an automapper system.
All spells/skills are given upon creation, and are being driven
 to be more specific by the users choices. Currently Warriors
 are asked to choose a weapon to specialize in. Later other classes
 will follow a specialization.
Colourful, not a one colour mud.
All builders are welcome.
Roleplaying is encouraged, but not enforced.
For those who always think they have a better way, or a great
idea for a mud, I don't just throw them into the wind. All player
idea's are seriously thought upon, and if it's within my coding
capabilities and I like it, I give it a shot.

Still looking for players to play/debug,
builders to build, and a few more coders.
report listing problems