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Powermud


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TMC rank: 622
updated: June 29, 2005
created: January, 1993
codebase: LP LPMUD 2.4.5 Heavily Modified
site: powermud.com 2000 [209.30.143.107]
email: msass (at) powermud (dot) com
theme: Midievil Fantasy

Connect and Play Now

check: connection
telnet: Powermud
homepage: Powermud
statistics: Powermud
vote: Powermud
browse: player reviews
submit: player review
Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: Limited
Player-Kill: Restricted

Extended Race Selection
Extended Class Selection
Level-less System
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill-Based Training System
Skill & Level-Based Equipment System
Clans Offered
Detailed Character Creation
World is all original
Large World (8,000+ rooms)
Generally Adult-Oriented
Mud is fully operational

  The unique world of PowerMud has been around since May of 1997. The
world is over 7000 rooms and is full of exotic and unique settings, 
monsters, and items.  There are no 'stock' areas on PowerMud, they 
are only found here and nowhere else. 
   There are Twelve different races to choose from, as well as over 
Twenty Guilds that you character can join.  The types of Guilds 
range from Thieves, Mages, Clerics, Fighters, to other 'non-stock' 
guilds such as Assassins, Monks, Merchants, Cultists, and 
Illusionists.  Having multiple characters is allowed as well, so you 
can find a character that suits you best. 
   PowerMud uses a customized Skill system, where experience is 
gained for a certain skill by actually performing that skill!  For 
instance, if your character can 'hide' in the shadows, practicing 
doing so will raise your skill level.  No more dividing up your 
experience points between non-related skills!  As for the different 
skill types, there is a high number of them, ranging from the normal 
combat skills (slash, blunt, pierce) to specialized skills such 
as 'Advanced Melee', 'Sailing', 'Mercantile', 'Fishing', and 'Mental 
Attack' (Psionics, which any Player could potentially possess). 
   Once your character gains some well-deserved experience, you can 
then choose from over Forty Professions.  These Professions will 
augment your general Guild skills, or perhaps add new ones.  You 
could choose the Bard Profession, and learn how to play songs that 
boost skills while also gaining some needed thieving skills.  Or 
perhaps you would want to go to the 'builder' Professions, such as 
Chef, Blacksmith, Carpenter, Inditar (Scroll making), Alchemist, or 
Artificer.  Maybe you want to supplement your fighting skills, so 
you could go with Archer, Bladesman, Sapper, Duelist, Horseman, 
Blind-Fighter, or many others.  Since you can have more than one 
Profession, the unique combinations possible are only limited by 
your imagination. 
   PowerMud has a non-PK killing zone called the Killing Fields, 
where Players can go to and battle each other without fear of losing 
a life. Every now and then Grand Melees are held, with the winners 
obtaining prizes consisting of free experience, money, and magical 
equipment. 
   The Developers and Players on PowerMud are friendly and easy to 
get along with, and the Admins are almost always online to answer 
any questions that you may have.  If you log in and experience the 
unique atmosphere that is PowerMud, you will surely enjoy it. 

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