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Nilgiri, the Forgotten World


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Location: USA
Primary Language: English
Minimum Players: Under 10
Mapping: Ascii
Crafting: Stock Crafting System, Custom Crafting System, Players can create new items, Players can modify existing items
Multi-Play: Yes
Player-Kill: Yes

Extended Race Selection
Extended Class Selection
Class-less System
Multi-classing Allowed
Equipment Saved
Quests Available
Ansi Color
Roleplaying Is Accepted
Newbie friendly
Skill & Level-Based Training System
Clans Offered
Detailed Character Creation
Screen-Reader Friendly
Xterm 256 Color Support
World is mostly original
Huge World (15,000+ rooms)
Mud is fully operational

Many adventurers who just want a basic and fun MUD without all the
hassle of having to learn too much have found a home at Nilgiri the
Forgotten World.

Enter the mythopia of Nilgiri: a medieval fantasy world built into a
neo-classic MUD engine. The Forgotten World and its immortals have a
long history together since the dawn of DikuMUD in 1991. We have a
unique perspective of online gaming that few other MUDs can claim.

Originally a DikuMUD class game based on Sequent code, Nilgiri has
recently been completely rewritten from the bottom up to answer the
difficult problems of an aging MUD world. We had to! We have been
around over 20 years and we want to be around for a lot more.

Professional Software engineers by day and long time gamers by night,
our Implementors and friendly staff are unequally qualified to tackle
the challenge of the hum-drum hamster wheel of gaming, the sticky
social issues of MUD, and the evolving problems of economics in order
to build a fluid and organic world that will continue to grow,
thrive, challenge and engage adventure seekers of all kinds for many
generations.

If you are tired of games closing up shop, changing features too much,
or games just too full of rules and politics then Nilgiri is the world
for you.

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