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New Orleans by Night
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TMC rank: 186 updated: September 18, 2012 created: July, 2011 codebase: GodWars Amaranth Derivative; Heavily Modified site: projectfiction.net 9999 [208.43.220.232] email: leannaclarke (at) gmail (dot) com theme: World of Darkness Connect and Play Now check: connection telnet: New Orleans by Night homepage: New Orleans by Night statistics: New Orleans by Night vote: New Orleans by Night client: MUSHclient |
Location: USA
Primary Language: English Minimum Players: 10 - 24 Mapping: Ascii, In-Game Crafting: Custom Crafting System, Players can create new items, Players can modify existing items Multi-Play: Limited Player-Kill: Yes Player Reviews Refused Extended Class Selection Level-less System Class-less System Multi-classing Allowed Equipment Saved Ansi Color Roleplaying Is Enforced Newbie friendly Clans Offered Detailed Character Creation Player Crafting System Player Cities Screen-Reader Friendly World is all original Large World (8,000+ rooms) Sexually-Oriented and Adult-Level Violence Mud is fully operational |
What more perfect environment could there be for the nocturnal Kindred than the glorious city of New Orleans? It is a place — perhaps the only place — that fully embodies not only the feel but the very essence of what it is to be damned to darkness. Even the paradox of unlife itself is mirrored in every contradictory facet of this roiling city that is at once gaudy and genteel, pious and perfidious, daring and discreet. Here, in the bloated belly of the Deep South, the wine flows, the dice roll and the pleasures come slow and steady as molasses. Nothing is difficult here, unless it has to be, and yet nothing is free, either. Nothing is ever free. Some readers might think they are familiar with such a place. Some might even have been there, a fair number on more than one occasion. But the New Orleans you think you know, though it seems to be the city of which is spoken here, is not the New Orleans of a modern-gothic world. No, the New Orleans of the World of Darkness is a significantly darker place, filled with more people, more crime, more vice, more wine, more desire, more despair — more everything than its realworld counterpart. This is where it all hangs out, for both Kindred and kine, where dreams intercourse with reality, begetting nightmares most unreal — where even the dead must toss in endless, fitful sleep. Welcome to New Orleans. www.projectfiction.netreport listing problems | ||



