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NetherLand



TMC rank: 822
updated: October 10, 2004
created: March, 2002
codebase: Merc Branched off NetherWorld
site: netherland.ath.cx 3666 [204.209.44.22]
email: beanie (at) ascension (dot) wolfpaw (dot) net
theme: Medieval fantasy

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telnet: NetherLand
homepage: NetherLand
statistics: NetherLand
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Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: No
Player-Kill: Restricted

Extended Race Selection
Extended Class Selection
Multi-classing Allowed
Equipment Saved
Ansi Color
Quests Available
Character Approval Unnecessary
Roleplaying Is Accepted
Newbie friendly
Level-Based Training System
Level-Based Equipment System
Clans Offered
World is mostly original
Huge World (15,000+ rooms)
Generally Adult-Oriented
Mud is fully operational

 Dedicated to newbies and experienced players alike, NetherLand
features a huge, mostly original world of fantasy, providing
nearly limitless possibilities for exploration. For the 
pkillers, you can take part in a clan war, getting war points 
for your clan. For the explorer, you can hop on a horse (or, 
why not, a dragon) and use the automated quest system to get 
quest points that will be used to improve or modify your gear, 
while discovering new areas. For the newbies, you can be sure 
to receive help from your fellow players (we like the 'homely' 
atmosphere of a relatively small player base). If you ever get 
bored, you can participate in one of the regularly run games 
(capture the flag, treasure hunt, base domination to name a 
few). Or you could accumulate gold and buy your own castle! 
But the levelling possibilities are nearly limitless, with 
remorts (allowing multi-classing) and more than 300 races to 
choose from when you reincarnate.

New features are being implemented on a daily basis by the 
active immortal team. Check out our webpage, or just log on 
and check us out :)
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