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Mirkwood


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TMC rank: 534
updated: August 1, 2011
created: April, 1995
codebase: Rom Heavily Modified
site: mirkwoodmud.org 4000 [8.18.67.236]
email: Immortals (at) MirkwoodMud (dot) org
theme: Tolkien/Fantasy/General Wackiness

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Location: USA
Primary Language: English
Minimum Players: 10 - 24
Multi-Play: Limited
Player-Kill: No

Custom Server Type
Extended Race Selection
Extended Class Selection
Multi-classing Allowed
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Skill & Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Clans Offered
Detailed Character Creation
Player Crafting System
World is mostly original
Huge World (15,000+ rooms)
Mud is fully operational

Mirkwood stared in 1995 and is still going strong. Famous for its social
atmosphere, its inspired areas, and its professional coding, Mirkwood
is a dynamic and active MUD undergoing almost daily code modifications.
Recently, the coders implemented an original remorting system and added
six new classes. But the largest recent change was a complete remapping of
the world that involved splitting the land into two continents and creating
an extensive road system. Mirkwood's original and extremely powerful object,
room, and mob scripts aid builders in creating immersive areas, many of which
are based on the writings of Tolkien. However, Mirkwood's player and immortals
are far too eclectic to stick to one theme. The battle-scarred moon Daktor,
the red-neck Trailer Park, the magic-loathing city of Pelios, the vast and
deadly Ocean, and scores of other areas all await the stalwart adventurer.
Mirkwood's custom-designed area builder (Mac/Win) supports the continuous
development of new areas. If you love the community of your fellows, join
one of Mirkwood's eight tribes, which have huge castles and keeps; their
own channels; custom time and weather messages; internal security; shops
for armor, weapons, food, and tokens; recall rooms; healers, trainers, and
guild masters; and access to a tribal arena.
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