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Mirkwood
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TMC rank: 534 updated: August 1, 2011 created: April, 1995 codebase: Rom Heavily Modified site: mirkwoodmud.org 4000 [8.18.67.236] email: Immortals (at) MirkwoodMud (dot) org theme: Tolkien/Fantasy/General Wackiness Connect and Play Now check: connection telnet: Mirkwood homepage: Mirkwood statistics: Mirkwood vote: Mirkwood browse: player reviews submit: player review |
Location: USA
Primary Language: English Minimum Players: 10 - 24 Multi-Play: Limited Player-Kill: No Custom Server Type Extended Race Selection Extended Class Selection Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Skill & Level-Based Training System Skill & Level-Based Equipment System Currently Hiring Builders Currently Hiring Coders Clans Offered Detailed Character Creation Player Crafting System World is mostly original Huge World (15,000+ rooms) Mud is fully operational |
Mirkwood stared in 1995 and is still going strong. Famous for its social atmosphere, its inspired areas, and its professional coding, Mirkwood is a dynamic and active MUD undergoing almost daily code modifications. Recently, the coders implemented an original remorting system and added six new classes. But the largest recent change was a complete remapping of the world that involved splitting the land into two continents and creating an extensive road system. Mirkwood's original and extremely powerful object, room, and mob scripts aid builders in creating immersive areas, many of which are based on the writings of Tolkien. However, Mirkwood's player and immortals are far too eclectic to stick to one theme. The battle-scarred moon Daktor, the red-neck Trailer Park, the magic-loathing city of Pelios, the vast and deadly Ocean, and scores of other areas all await the stalwart adventurer. Mirkwood's custom-designed area builder (Mac/Win) supports the continuous development of new areas. If you love the community of your fellows, join one of Mirkwood's eight tribes, which have huge castles and keeps; their own channels; custom time and weather messages; internal security; shops for armor, weapons, food, and tokens; recall rooms; healers, trainers, and guild masters; and access to a tribal arena.report listing problems | ||



