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Match Of The Millennium


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TMC rank: 190
updated: October 17, 2010
created: July, 2003
codebase: MUCK
site: motm.kicks-ass.net 2002
email: motmadmin (at) gmail (dot) com
theme: Fighting Games, Martial Arts, Low Fantasy

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check: connection
telnet: Match Of The Millennium
homepage: Match Of The Millennium
statistics: Match Of The Millennium
vote: Match Of The Millennium
submit: player review
Location: USA
Primary Language: English
Minimum Players: 25 - 49
Multi-Play: Yes

Custom Server Type
Ansi Color
Roleplaying Is Enforced
Newbie friendly
Detailed Character Creation
Small World (under 3,000 rooms)
Adult-Oriented Violence
Mud is fully operational

Change is in the air at Match of the Millennium. Ancient evil stirs,
 masterful fighters struggle with one another in a power play that
stretches generations. Come experience one of the deepest combat
 experiences available in a setting rich with kung fu lore, a chance
 to create new adventures with timeless characters. MotM draws its
 characters and theme inspiration from classic fighting series like
 King of Fighters, Street Fighter, and Fatal Fury. Players have an
 opportunity to step into the shoes of classic fighting game 
characters and expand their stories, or craft their own would-be 
fighting legends.

It's No Sin to Be Mighty: Match of the Millennium boasts the most 
balanced, nuanced, and diverse combat system of any game of its  
kind, and players are encouraged to master its intricacies. Some
 have said that we are two games in one -- being both cooperative
 role-playing endeavor and competitive turn-based battle of wits --
 and indeed, the original vision for our combat system was one that,
 like a fighting game, could be pushed to its limits by canny 
players without ever allowing exploitation while balancing the 
system. We are very proud of the result: one that, like all great
 games, allows complex possibilities to arise from simple
 fundamentals. But crucial to the success of this approach is our 
culture, of which we are equally proud: one that firmly values 
role-playing over character power or player skill. Fundamentally,
 characters compete, but players cooperate -- to create a story that
 all can enjoy. Remember, it's no sin to be mighty at Match of the 
Millennium, but here, true victories are always shared.

 
New Challengers Welcome: Jump right in to the action with our new 
streamlined application process, or design your own character and 
freely choose the level of power and experience you wish your 
creation to begin at. Our new and innovative approach distinguishes 
between Supporting and Core Feature Characters, separating them not 
by power or popularity but by the amount of background knowledge 
required to adequately role-play them, thereby allowing new players 
unfamiliar with the theme to still start at whatever skill level 
they find most interesting and learn about the world as they go. 
Many fighting game characters can be sufficiently summarized with a 
paragraph and their unique look or style; precisely part of the 
appeal of a game like Match of the Millennium is fully realizing a 
living character from a cool or memorable template. It is our hope 
and ambition that all players do just that over the course of play 
-- but not our expectation that they have done so before they begin.
 At Match of the Millennium we offer several hundred of these 
characters already statted for play, many easy to make your own.

 
Read more at http://motm.kicks-ass.net or connect at 
telnet://motm.kicks-ass.net:2002 and expand the epic tale of your 
favorite character, or craft your own warrior on the path to 
enlightenment... or destruction.
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