|
Lurking Fear 3
| ||
![]() |
TMC rank: 595 updated: August 1, 2005 created: March, 2004 codebase: [Unknown] ROM, GW, Lurf site: lurkingfear.org 4040 [65.5.218.177] email: lurkingfearmud (at) gmail (dot) com theme: White Wolf/World of Darkness Connect and Play Now check: connection telnet: Lurking Fear 3 homepage: Lurking Fear 3 statistics: Lurking Fear 3 vote: Lurking Fear 3 browse: player reviews submit: player review |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Yes Extended Class Selection Level-less System Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Skill & Level-Based Training System Clans Offered World is mostly original Medium World (3,000+ rooms) Sexually-Oriented and Adult-Level Violence Mud is fully operational |
All the LURF you love, without all the crap you hate...
Lurking Fear III is BACK, based on the World of Darkness RPG
Highly modified code dervived from GodWars, ROM, and Lurf1/2
------------------------------------------------------------
- RolePlay enhanced PlayerKill, RP/PK Status based exp gains
- Unique blend of PK and actual RolePlay (enforced/rewarded)
- Clan and Sect hierarchy by class (Camarilla/Sabbat,Pack..)
- Standard GodWars features, plus extensive Lurf originals
- Realistic WoD classes - No Jedi, Highlanders, Amazons
- Ever growing playerbase
- Extra Random Objects, Mobiles, Areas.
- Player Houses, Player created havens.
- All old Areas standardized and themed, Many original
- Too many features worth checking out to list
Vampire - 15 improved disciplines with up to 6 levels each
- Generations, Clans, Prince, Primogen, blood hunts
Werewolf - 8 improved totems, with 4 advanced spirits
- Tribes, Alphas, Betas
Mage - Original mage code with 9 spheres with 6 levels each
- Traditions, Archmages, Apprentices
------------------------------------------------------------
report listing problems
| ||



