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IcewindMUD
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TMC rank: 771 updated: August 18, 2004 created: January, 1995 codebase: LP MudOS site: 85.214.105.249 2021 email: menno (at) sdf (dot) lonestar (dot) org theme: medieval Connect and Play Now check: connection telnet: IcewindMUD homepage: IcewindMUD statistics: IcewindMUD vote: IcewindMUD browse: player reviews submit: player review |
Location: Germany
Primary Language: English Minimum Players: 10 - 24 Multi-Play: No Player-Kill: Restricted Extended Race Selection Class-less System Ansi Color Quests Available Character Approval Unnecessary Roleplaying Is Encouraged Newbie friendly Skill & Level-Based Training System Skill & Level-Based Equipment System Clans Offered World is all original Small World (under 3,000 rooms) Adult-Oriented Violence Mud is fully operational |
This was then: There was world ruled by a generous king who was kind to all of his people. But amidst the dark corridors of the king's castle evil lurked. The king's magician had vicious plans to take over and rule with darkness at his side.. he opened a portal to the underworld. An army of dark minions swirled out thrue the portal and into the peaceful kingdom. But the dark forces were treacherous and betrayed the magician. The kingdom was swiftly overthrown, many people were killed and tortured. People fled and sought shelter, they gathered in small tribes and soon found that the only place where they could be safe from these evil forces was underground. They started building underground complexes, magically hiding the entrances from the dreaded army above.. Evil ruled the surface for many, many years. Man lost count of how long they had been underground and the surface was soon but a legend of old times. This is now: As time went by and evil ravaged the surface, the climate started to change.The surface started to become a dark and desolate place, haunted by cold winds. Evil slowly retreated and eventually light came back to the kingdom. But the climate never changed back and the kingdom will never be the same again. With the return of light man began to open their well-covered hatches from below and take a glimpse of the outside world. Seeing little danger, young and brave adventurers soon started to explore the surroundings. You are one of those adventurers and it is your task to give Bards of the future something to sing heroic songs about around campfires once again. Soon you will be able to join an entirely new guild!report listing problems | ||



