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Haven Of The Embraced
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TMC rank: unranked updated: December 3, 2012 created: September, 2011 codebase: Rom Heavily modified site: play.havenmud.net 2000 [96.48.240.193] email: admin (at) havenmud (dot) net theme: World of Darkness Connect and Play Now check: connection telnet: Haven Of The Embraced homepage: Haven Of The Embraced statistics: Haven Of The Embraced vote: Haven Of The Embraced browse: player reviews submit: player review |
Location: Canada
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Restricted Extended Race Selection Extended Class Selection Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Skill & Level-Based Training System Skill & Level-Based Equipment System Currently Hiring Builders Currently Hiring Coders Clans Offered Detailed Character Creation Player Cities World is mostly original Medium World (3,000+ rooms) Generally Adult-Oriented Mud is fully operational |
Haven of the Embraced is not a new MUD but we are undergoing a revival. The MUD is running under a new administration and with the addition of a new coder, changes are going in regularly. We are now looking for new players to help us make the game better as we continue to beta test through significant code changes. The MUD is set in the the 10th century and centers around Medeival Europe. Vampire Lords rule the towns and cities while ruthless Werewolves hunt the great expanses of wilderness in between. Other races hide in the shadows, keeping themselves away from the eyes of Humanity. The world map is small but we're looking to expand and continually add new content. We have three fully featured races with active code development to add others and move us towards a classless system. Currently Haven runs a modified ROM mud with OLC. The game is roleplay encouraged and in some rare cases roleplay enforced (namely for player-killing.) Haven supports 3 separate classes each with 3 'professions' or specializations. (For example: Rogue class contains Trickster, Bandit and Assassin, each with different perks.) Skills are level-based but they are being converted to a new stat system based off of Vampire: The Masquerade's character stats. Players reach level 100 and 'remort' back to level 1, keeping all of their stats and gaining 'freebie' experience points to spend on their IC stats. Players have the option of playing 5 races, Mortals, Ghouls, Vampires, Mages and Garou. Vampires have six clans available at creation and there are an additional four available to players who create as human and are 'embraced' or made into a vampire in-game. Ghouls are servants to Vampires that share some of their powers and are bound to their Vampire Master's clan. They have a selection of fourteen Disciplines that give vampires near godlike powers.Mages are willworkers and can perform fantastic magickal feats with a few simple gestures. Haven supports five Mage Traditions with nine Spheres of knowledge that new Magi can study, each one giving mastry over some aspect of the natural world. Garou (Werewolves) are currently under development and are not suggested for play. They will have a number of tribes that players may join and a wide selection of spirit "gifts" or powers that the werewolf may use in her many forms.report listing problems | ||



