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Haven Of The Embraced


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TMC rank: unranked
updated: December 3, 2012
created: September, 2011
codebase: Rom Heavily modified
site: play.havenmud.net 2000 [96.48.240.193]
email: admin (at) havenmud (dot) net
theme: World of Darkness

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Location: Canada
Primary Language: English
Minimum Players: Under 10
Multi-Play: No
Player-Kill: Restricted

Extended Race Selection
Extended Class Selection
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Skill & Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Clans Offered
Detailed Character Creation
Player Cities
World is mostly original
Medium World (3,000+ rooms)
Generally Adult-Oriented
Mud is fully operational

Haven of the Embraced is not a new MUD but we are undergoing a 
revival. The MUD is running under a new administration and with the 
addition of a new coder, changes are going in regularly. We are now 
looking for new players to help us make the game better as we 
continue to beta test through significant code changes. The MUD is 
set in the the 10th century and centers around Medeival Europe. 
Vampire Lords rule the towns and cities while ruthless Werewolves 
hunt the great expanses of wilderness in between. Other races hide 
in the shadows, keeping themselves away from the eyes of Humanity. 
The world map is small but we're looking to expand and continually 
add new content. We have three fully featured races with active code
development to add others and move us towards a classless system.
Currently Haven runs a modified ROM mud with OLC. The game is 
roleplay encouraged and in some rare cases roleplay enforced (namely
for player-killing.) Haven supports 3 separate classes each with 3 
'professions' or specializations. (For example: Rogue class contains
Trickster, Bandit and Assassin, each with different perks.) Skills 
are level-based but they are being converted to a new stat system 
based off of Vampire: The Masquerade's character stats. Players reach
level 100 and 'remort' back to level 1, keeping all of their stats 
and gaining 'freebie' experience points to spend on their IC stats.
Players have the option of playing 5 races, Mortals, Ghouls, 
Vampires, Mages and Garou. Vampires have six clans available at 
creation and there are an additional four available to players who 
create as human and are 'embraced' or made into a vampire in-game. 
Ghouls are servants to Vampires that share some of their powers and 
are bound to their Vampire Master's clan. They have a selection of 
fourteen Disciplines that give vampires near godlike powers.Mages are 
willworkers and can perform fantastic magickal feats with a few 
simple gestures. Haven supports five Mage Traditions with nine 
Spheres of  knowledge that new Magi can study, each one giving 
mastry over some  aspect of the natural world. Garou (Werewolves) are
currently under development and are not suggested for play. They will
have a number of tribes that players may join and a wide selection of 
spirit "gifts" or powers that the werewolf may use in her many forms.
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