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FoxMUD
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TMC rank: 684 updated: April 14, 2012 created: November, 1993 codebase: Merc Way modified - snippets from lots of codebases site: mud.foxmud.com 4848 [96.3.110.176] email: dyfed43 (at) gmail (dot) com theme: Medieval / Fantasy Connect and Play Now check: connection telnet: FoxMUD homepage: FoxMUD statistics: FoxMUD vote: FoxMUD browse: player reviews submit: player review |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Restricted Extended Race Selection Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Accepted Newbie friendly Skill & Level-Based Training System Level-Based Equipment System Clans Offered World is mostly original Large World (8,000+ rooms) Mud is fully operational |
FoxMUD has been around in one form or another for the past 12 years. Custom coded from the Diku/Merc codebase, and built extensively over its long history, FoxMUD offers 4 continents of exploring and adventuring for its multi-classed character base. Extensive challenges are available in the forms of exploration and combat and a Lord system that pits the forces of Evil against Good. With alignment based skills, and over 160 levels of mortal playtime, a clan system, custom equipment for characters through its quest system, FoxMUD offers the Fantasy gamer an enjoyable romp through the middle ages. Note: FoxMUD is dedicated to NEVER Pwipe (that's NEVER!). Though we experienced some tragic loss while we were down for a year and a half, we are back, and some of the original creators have expressed interest. We have a dedicated crew, and are waiting to continue having FUN! Come try us out. FoxMUD has undergone a lot of changes in 2006. Please see 'news' on site for a complete list. Familiars gain levels! , Letters of Credit, new Fellport areas now open, Darkwood area now open, Krush's new area, Item of the Day, Mole tunnels open..MUCH MUCH MORE!report listing problems | ||



