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Forgetown
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TMC rank: 283 updated: November 28, 2012 created: May, 2007 codebase: MUSH site: 46.231.13.192 4201 [46.231.13.192] email: monster (at) forgetown (dot) net theme: Sci-fi Industrial Connect and Play Now check: connection telnet: Forgetown homepage: Forgetown statistics: Forgetown vote: Forgetown submit: player review client: MUSHclient |
Location: United Kingdom
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: Restricted Extended Class Selection Class-less System Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Enforced Newbie friendly Skill & Level-Based Training System Skill-Based Equipment System Currently Hiring Builders Clans Offered Detailed Character Creation Player Crafting System Player Cities Screen-Reader Friendly World is all original Small World (under 3,000 rooms) Adult-Oriented Violence Mud is fully operational |
Forgetown is a MUSH based on Games Workshop's popular Warhammer 40k spinoff 'Necromunda'. The setting is deep within a dark industrial hive-city, where the law extends only to how many guns you can carry, and how much backup you can afford. The game is set in and around the old mining settlement of Forgetown. All six of the major Houses (clans) have a presence in the town, and vie for power, taking territory and contracts to gain advantage over their rivals. Players will all start as a certain class, derived from their House choice, but aren't limited to following the local House gang present in the area. In The Underhive, you may stand with others, but you'll fall alone.. We are a in-development game, with full chargen, stats and skills systems in place. The IC grid currently contains the town itself and the surrounding areas that include a two other settlements, a mining complex and abandoned domes ready for people to move in.report listing problems | ||



