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Forgetown


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TMC rank: 283
updated: November 28, 2012
created: May, 2007
codebase: MUSH
site: 46.231.13.192 4201 [46.231.13.192]
email: monster (at) forgetown (dot) net
theme: Sci-fi Industrial

Connect and Play Now

check: connection
telnet: Forgetown
homepage: Forgetown
statistics: Forgetown
vote: Forgetown
submit: player review
client: MUSHclient
Location: United Kingdom
Primary Language: English
Minimum Players: Under 10
Multi-Play: Yes
Player-Kill: Restricted

Extended Class Selection
Class-less System
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Enforced
Newbie friendly
Skill & Level-Based Training System
Skill-Based Equipment System
Currently Hiring Builders
Clans Offered
Detailed Character Creation
Player Crafting System
Player Cities
Screen-Reader Friendly
World is all original
Small World (under 3,000 rooms)
Adult-Oriented Violence
Mud is fully operational

Forgetown is a MUSH based on Games Workshop's popular Warhammer 40k
spinoff 'Necromunda'. The setting is deep within a dark industrial
hive-city, where the law extends only to how many guns you can carry,
and how much backup you can afford.

The game is set in and around the old mining settlement of Forgetown.
All six of the major Houses (clans) have a presence in the town, and
vie for power, taking territory and contracts to gain advantage over
their rivals. Players will all start as a certain class, derived from
their House choice, but aren't limited to following the local House
gang present in the area. In The Underhive, you may stand with
others, but you'll fall alone..

We are a in-development game, with full chargen, stats and skills
systems in place. The IC grid currently contains the town itself and
the surrounding areas that include a two other settlements, a mining
complex and abandoned domes ready for people to move in.
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