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Final Realms
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TMC rank: 585 updated: April 7, 2010 created: January, 1992 codebase: LP LP mud with MudOS site: castle.linpro.no 4001 [80.232.38.254] email: final (dot) realms (at) hotmail (dot) com theme: Forgotten Realms Medieval Connect and Play Now check: connection telnet: Final Realms homepage: Final Realms statistics: Final Realms vote: Final Realms browse: player reviews submit: player review |
Location: Norway
Primary Language: English Minimum Players: 10 - 24 Multi-Play: No Player-Kill: Yes Extended Race Selection Extended Class Selection Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Accepted Newbie friendly Skill & Level-Based Training System Level-Based Equipment System Currently Hiring Builders Currently Hiring Coders Supports/uses MSP Clans Offered Detailed Character Creation Player Cities World is all original Huge World (15,000+ rooms) Mud is fully operational |
Final Realms offers many things that you will not find anywhere else. Our world contains over 25,000 custom made rooms. Each race has their own city and language, as well as a common language that can be understood by all players. Unlike other MUDS, you will not find yourself maxing out your character within a week or two and growing bored. We do not have a level limit that is even reachable within several years of play. You will always be able to continue to grow and gain in power for as long as you choose too. Each character selects a race and guild from a vast assortment, and will learn a different variety of abilities and spells based upon your choice. Players may also choose to reincarnate at level 21 for a chance to become a special race that cannot be chosen, although all reincarnations do not go well. Players earn a title related to your development, rank and player-elected status with the option of hiding your title to keep your guild a secret. Final Realms also differs from others with built in systems similar to settings you would find on different clients for targeting, name coloring, movement, status window and other things to close the gap for players who have to use telnet. Players may create, organize and expand their own groups that are dedicated to specific purposes. There are also many existing Clans, Groups, Houses, and Families that players can join, control and advance in rank. There are several hundred quests that populate Final Realms with puzzles, mazes, keys to find and doors to unlock. Artifacts of great power and treasures of incredible value are guarded by dragons, demons and a vast assortment of other foul beasts. Quests come in a variety of ways that will test your characters physical ability, your mental prowess or a combination of both to varying degrees of difficulty ranging from soloable, party or raid. Magical items, spells and abilities are earned from their completion. We also schedule and run an OMIQ (Online Mini Interactive Quest) about once every two months. Always hugely popular with players, these quests offer very rare and powerful items that are only obtainable by winning. The combat system is highly developed and balanced between melee abilities and spells, making a fun and challenging PK environment. Each guild has there own unique commands and spells that grow in power as the player gains in levels and skills that are not only trainable but are also gained free by performing abilities that relate to them. If your ready for a truly unique experience, or want the competition we have to offer then login and feel free to ask anyone for assistance. We are very newbie friendly, and you will be given a newbie tag on creation that makes it impossible for others to harm you until you have reached lvl 18 or exceeded 6 million experience.report listing problems | ||



